Struct veloren_common::comp::inventory::trade_pricing::ProbabilityFile
source · pub struct ProbabilityFile {
pub content: Vec<(f32, ItemDefinitionIdOwned, f32)>,
}
Expand description
A collection of items with probabilty, created
hierarchically from LootSpec
s
(probability, item id, average amount)
This collection is NOT normalized (the sum of probabilities may not equal to one, as maltiple items can drop in one roll)
Fields§
§content: Vec<(f32, ItemDefinitionIdOwned, f32)>
Trait Implementations§
source§impl Asset for ProbabilityFile
impl Asset for ProbabilityFile
§type Loader = LoadFrom<Vec<(f32, LootSpec<String>)>, RonLoader>
type Loader = LoadFrom<Vec<(f32, LootSpec<String>)>, RonLoader>
Specifies a way to convert raw bytes into the asset. Read more
source§const EXTENSION: &'static str = "ron"
const EXTENSION: &'static str = "ron"
Use this field if your asset only uses one extension. Read more
§const EXTENSIONS: &'static [&'static str] = _
const EXTENSIONS: &'static [&'static str] = _
This field enables you to specify multiple extension for an asset. Read more
§fn default_value(
id: &SharedString,
error: Box<dyn Error + Send + Sync>
) -> Result<Self, Box<dyn Error + Send + Sync>>
fn default_value( id: &SharedString, error: Box<dyn Error + Send + Sync> ) -> Result<Self, Box<dyn Error + Send + Sync>>
Specifies a eventual default value to use if an asset fails to load. If
this method returns
Ok
, the returned value is used as an asset. In
particular, if this method always returns Ok
, AssetCache::load
is
guaranteed not to fail. Read more§const HOT_RELOADED: bool = true
const HOT_RELOADED: bool = true
If
false
, disable hot-reloading for assets of this type (true
by
default). If so, you may want to implement [NotHotReloaded
] for this
type to enable additional functions.source§impl Clone for ProbabilityFile
impl Clone for ProbabilityFile
source§fn clone(&self) -> ProbabilityFile
fn clone(&self) -> ProbabilityFile
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for ProbabilityFile
impl Send for ProbabilityFile
impl Sync for ProbabilityFile
impl Unpin for ProbabilityFile
impl UnwindSafe for ProbabilityFile
Blanket Implementations§
source§impl<T> AssetExt for Twhere
T: Compound,
impl<T> AssetExt for Twhere
T: Compound,
source§fn load(specifier: &str) -> Result<&'static Handle<T>, Error>
fn load(specifier: &str) -> Result<&'static Handle<T>, Error>
Function used to load assets from the filesystem or the cache.
Example usage: Read more
fn load_owned(specifier: &str) -> Result<T, Error>
fn get_or_insert(specifier: &str, default: T) -> &'static Handle<T>
source§fn load_cloned(specifier: &str) -> Result<Self, Error>where
Self: Clone,
fn load_cloned(specifier: &str) -> Result<Self, Error>where
Self: Clone,
Function used to load assets from the filesystem or the cache and return
a clone.
fn load_or_insert_with( specifier: &str, default: impl FnOnce(Error) -> Self ) -> &'static Handle<Self>
source§fn load_expect(specifier: &str) -> &'static Handle<Self>
fn load_expect(specifier: &str) -> &'static Handle<Self>
Function used to load essential assets from the filesystem or the cache.
It will panic if the asset is not found. Example usage: Read more
source§fn load_expect_cloned(specifier: &str) -> Selfwhere
Self: Clone,
fn load_expect_cloned(specifier: &str) -> Selfwhere
Self: Clone,
Function used to load essential assets from the filesystem or the cache
and return a clone. It will panic if the asset is not found.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Compound for Twhere
T: Asset,
impl<T> Compound for Twhere
T: Asset,
§fn load(
cache: AnyCache<'_>,
id: &SharedString
) -> Result<T, Box<dyn Error + Send + Sync>>
fn load( cache: AnyCache<'_>, id: &SharedString ) -> Result<T, Box<dyn Error + Send + Sync>>
Loads an asset from the cache. Read more
§const HOT_RELOADED: bool = Self::HOT_RELOADED
const HOT_RELOADED: bool = Self::HOT_RELOADED
If
false
, disable hot-reloading for assets of this type (true
by
default). If so, you may want to implement [NotHotReloaded
] for this
type to enable additional functions.