Struct veloren_common::spiral::Spiral2d
source · pub struct Spiral2d {
layer: i32,
i: i32,
}
Expand description
An iterator of coordinates that create a rectangular spiral out from the origin
Fields§
§layer: i32
§i: i32
Implementations§
source§impl Spiral2d
impl Spiral2d
sourcepub fn with_radius(radius: i32) -> impl Iterator<Item = Vec2<i32>>
pub fn with_radius(radius: i32) -> impl Iterator<Item = Vec2<i32>>
Creates an iterator over points in a spiral starting at the origin and going out to some radius
sourcepub fn with_edge_radius(radius: i32) -> impl Iterator<Item = Vec2<i32>>
pub fn with_edge_radius(radius: i32) -> impl Iterator<Item = Vec2<i32>>
Creates an iterator over points in the edge of a circle of some radius
sourcepub fn with_ring(
inner_radius: u32,
margin: u32,
) -> impl Iterator<Item = Vec2<i32>>
pub fn with_ring( inner_radius: u32, margin: u32, ) -> impl Iterator<Item = Vec2<i32>>
Creates an iterator over points in the margin between two squares, inclusive of the inner_radius and exclusive of the outer_radius where outer_radius = inner_radius + margin Spiral2d iterates over the points in a square spiral pattern starting at the bottom left. In the ring spiral, the iteration starts at the bottom left of the inner square and does not include the outer square (if you think of the outer square as inner_radius + margin). +———————–+ | Margin | | +———–+ | | | | | | | Not | | | | Included | | | | | | | +———–+ | | | +———————–+ For example, Spiral2d::with_ring(1, 2) yields the following output: Vec2 { x: -1, y: -1 } Vec2 { x: 0, y: -1 } Vec2 { x: 1, y: -1 } Vec2 { x: 1, y: 0 } Vec2 { x: 1, y: 1 } Vec2 { x: 0, y: 1 } Vec2 { x: -1, y: 1 } Vec2 { x: -1, y: 0 } Vec2 { x: -2, y: -2 } Vec2 { x: -1, y: -2 } Vec2 { x: 0, y: -2 } Vec2 { x: 1, y: -2 } Vec2 { x: 2, y: -2 } Vec2 { x: 2, y: -1 } Vec2 { x: 2, y: 0 } Vec2 { x: 2, y: 1 } Vec2 { x: 2, y: 2 } Vec2 { x: 1, y: 2 } Vec2 { x: 0, y: 2 } Vec2 { x: -1, y: 2 } Vec2 { x: -2, y: 2 } Vec2 { x: -2, y: 1 } Vec2 { x: -2, y: 0 } Vec2 { x: -2, y: -1 } Run the first test below to see this output. *
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source§impl Iterator for Spiral2d
impl Iterator for Spiral2d
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impl Freeze for Spiral2d
impl RefUnwindSafe for Spiral2d
impl Send for Spiral2d
impl Sync for Spiral2d
impl Unpin for Spiral2d
impl UnwindSafe for Spiral2d
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§fn combinations(self, k: usize) -> Combinations<Self>
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-length combinations of
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§fn powerset(self) -> Powerset<Self>
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§fn pad_using<F>(self, min: usize, f: F) -> PadUsing<Self, F>
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§fn next_tuple<T>(&mut self) -> Option<T>
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§fn collect_tuple<T>(self) -> Option<T>
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§fn find_position<P>(&mut self, pred: P) -> Option<(usize, Self::Item)>
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§fn find_or_last<P>(self, predicate: P) -> Option<Self::Item>
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§fn find_or_first<P>(self, predicate: P) -> Option<Self::Item>
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§fn contains<Q>(&mut self, query: &Q) -> bool
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§fn all_unique(&mut self) -> bool
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§fn dropping(self, n: usize) -> Selfwhere
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§fn set_from<'a, A, J>(&mut self, from: J) -> usize
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§fn tree_fold1<F>(self, f: F) -> Option<Self::Item>
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§fn product1<P>(self) -> Option<P>
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§fn sorted_unstable(self) -> IntoIter<Self::Item>
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§fn sorted_unstable_by<F>(self, cmp: F) -> IntoIter<Self::Item>
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§fn sorted_unstable_by_key<K, F>(self, f: F) -> IntoIter<Self::Item>
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§fn sorted_by<F>(self, cmp: F) -> IntoIter<Self::Item>
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§fn sorted_by_key<K, F>(self, f: F) -> IntoIter<Self::Item>
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§fn sorted_by_cached_key<K, F>(self, f: F) -> IntoIter<Self::Item>
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§fn k_smallest_by<F>(self, k: usize, cmp: F) -> IntoIter<Self::Item>
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§fn k_smallest_by_key<F, K>(self, k: usize, key: F) -> IntoIter<Self::Item>
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§fn k_largest(self, k: usize) -> IntoIter<Self::Item>
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§fn k_largest_by<F>(self, k: usize, cmp: F) -> IntoIter<Self::Item>
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§fn k_largest_by_key<F, K>(self, k: usize, key: F) -> IntoIter<Self::Item>
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§fn tail(self, n: usize) -> IntoIter<Self::Item>where
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GroupingMap
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§fn min_set_by_key<K, F>(self, key: F) -> Vec<Self::Item>
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§fn max_set_by<F>(self, compare: F) -> Vec<Self::Item>
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§fn max_set_by_key<K, F>(self, key: F) -> Vec<Self::Item>
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§fn minmax(self) -> MinMaxResult<Self::Item>
fn minmax(self) -> MinMaxResult<Self::Item>
§fn minmax_by_key<K, F>(self, key: F) -> MinMaxResult<Self::Item>
fn minmax_by_key<K, F>(self, key: F) -> MinMaxResult<Self::Item>
§fn minmax_by<F>(self, compare: F) -> MinMaxResult<Self::Item>
fn minmax_by<F>(self, compare: F) -> MinMaxResult<Self::Item>
§fn position_max(self) -> Option<usize>
fn position_max(self) -> Option<usize>
§fn position_max_by_key<K, F>(self, key: F) -> Option<usize>
fn position_max_by_key<K, F>(self, key: F) -> Option<usize>
§fn position_max_by<F>(self, compare: F) -> Option<usize>
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§fn position_min(self) -> Option<usize>
fn position_min(self) -> Option<usize>
§fn position_min_by_key<K, F>(self, key: F) -> Option<usize>
fn position_min_by_key<K, F>(self, key: F) -> Option<usize>
§fn position_min_by<F>(self, compare: F) -> Option<usize>
fn position_min_by<F>(self, compare: F) -> Option<usize>
§fn position_minmax(self) -> MinMaxResult<usize>
fn position_minmax(self) -> MinMaxResult<usize>
§fn position_minmax_by_key<K, F>(self, key: F) -> MinMaxResult<usize>
fn position_minmax_by_key<K, F>(self, key: F) -> MinMaxResult<usize>
§fn position_minmax_by<F>(self, compare: F) -> MinMaxResult<usize>
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§fn exactly_one(self) -> Result<Self::Item, ExactlyOneError<Self>>where
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§fn at_most_one(self) -> Result<Option<Self::Item>, ExactlyOneError<Self>>where
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Ok(None)
will be returned. If the iterator yields
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.next()
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fn counts(self) -> HashMap<Self::Item, usize>
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which
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HashMap
which
contains each item that appears in the iterator and the number
of times it appears,
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Self: Sized + MultiUnzip<FromI>,
§impl<T> ParallelBridge for T
impl<T> ParallelBridge for T
§fn par_bridge(self) -> IterBridge<T>
fn par_bridge(self) -> IterBridge<T>
ParallelIterator
.