Function veloren_common::states::basic_beam::height_offset
source · fn height_offset(
body: &Body,
look_dir: Dir,
velocity: Vec3<f32>,
on_ground: Option<Block>
) -> f32
fn height_offset(
body: &Body,
look_dir: Dir,
velocity: Vec3<f32>,
on_ground: Option<Block>
) -> f32