pub trait FindDist<T> {
    // Required methods
    fn approx_in_range(self, other: T, range: f32) -> bool;
    fn min_distance(self, other: T) -> f32;
}

Required Methods§

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fn approx_in_range(self, other: T, range: f32) -> bool

Compute roughly whether the other shape is out of range Meant to be a cheap method for initial filtering Must return true if the shape could be within the supplied distance but is allowed to return true if the shape is actually just out of range

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fn min_distance(self, other: T) -> f32

Find the smallest distance between the two shapes

Implementations on Foreign Types§

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impl FindDist<Cylinder> for Vec3<f32>

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fn approx_in_range(self, other: Cylinder, range: f32) -> bool

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fn min_distance(self, other: Cylinder) -> f32

Implementors§