Struct veloren_common_assets::source::FileSystem

pub struct FileSystem {
    path: PathBuf,
}
Expand description

A Source to load assets from a directory in the file system.

This is the default Source of [AssetCache].

§Hot-reloading

This source supports hot-reloading: when a file is edited, the corresponding assets are reloaded when [AssetCache::hot_reload] is called.

§WebAssembly

This source does not work in WebAssembly, because there is no file system. When called, it always returns an error.

Fields§

§path: PathBuf

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impl FileSystem

pub fn new<P>(path: P) -> Result<FileSystem, Error>
where P: AsRef<Path>,

Creates a new FileSystem from a directory.

Generally you do not need to call this function directly, as the [AssetCache::new] method provides a shortcut to create a cache reading from the filesystem.

§Errors

An error can occur if path is not a valid readable directory.

pub fn root(&self) -> &Path

Gets the path of the source’s root.

The path is currently given as absolute, but this may change in the future.

pub fn path_of(&self, entry: DirEntry<'_>) -> PathBuf

Returns the path that the directory entry would have if it exists.

Trait Implementations§

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impl Clone for FileSystem

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fn clone(&self) -> FileSystem

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FileSystem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Source for FileSystem

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fn read(&self, id: &str, ext: &str) -> Result<FileContent<'_>, Error>

Try reading the source given an id and an extension. Read more
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fn read_dir( &self, id: &str, f: &mut dyn FnMut(DirEntry<'_>), ) -> Result<(), Error>

Reads the content of a directory. Read more
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fn exists(&self, entry: DirEntry<'_>) -> bool

Returns true if the entry points at an existing entity. Read more
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fn make_source(&self) -> Option<Box<dyn Source + Send>>

Returns a source to use with hot-reloading. Read more
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fn configure_hot_reloading( &self, events: EventSender, ) -> Result<(), Box<dyn Error + Send + Sync>>

Configures hot-reloading. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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