FileSystem

Struct FileSystem 

pub struct FileSystem {
    path: PathBuf,
}
Expand description

A Source to load assets from a directory in the file system.

This is the default Source of [AssetCache].

§Hot-reloading

This source supports hot-reloading: when a file is edited, the assets that use it are reloaded.

§WebAssembly

This source does not work in WebAssembly, because there is no file system. When called, it always returns an error.

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§path: PathBuf

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impl FileSystem

pub fn new<P>(path: P) -> Result<FileSystem, Error>
where P: AsRef<Path>,

Creates a new FileSystem from a directory.

Generally you do not need to call this function directly, as the [AssetCache::new] method provides a shortcut to create a cache reading from the filesystem.

§Errors

An error can occur if path is not a valid readable directory.

pub fn root(&self) -> &Path

Gets the path of the source’s root.

The path is currently given as absolute, but this may change in the future.

pub fn path_of(&self, entry: DirEntry<'_>) -> PathBuf

Returns the path that the directory entry would have if it exists.

Trait Implementations§

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impl Clone for FileSystem

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fn clone(&self) -> FileSystem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FileSystem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Source for FileSystem

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fn read(&self, id: &str, ext: &str) -> Result<FileContent<'_>, Error>

Try reading the source given an id and an extension. Read more
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fn read_dir( &self, id: &str, f: &mut dyn FnMut(DirEntry<'_>), ) -> Result<(), Error>

Reads the content of a directory. Read more
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fn exists(&self, entry: DirEntry<'_>) -> bool

Returns true if the entry points at an existing entity. Read more
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fn configure_hot_reloading( &self, events: EventSender, ) -> Result<(), Box<dyn Error + Sync + Send>>

Starts hot-reloading. Read more

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
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