Enum veloren_common_net::msg::client::ClientGeneral
source · pub enum ClientGeneral {
Show 26 variants
RequestCharacterList,
CreateCharacter {
alias: String,
mainhand: Option<String>,
offhand: Option<String>,
body: Body,
hardcore: bool,
start_site: Option<SiteId>,
},
DeleteCharacter(CharacterId),
EditCharacter {
id: CharacterId,
alias: String,
body: Body,
},
Character(CharacterId, ViewDistances),
Spectate(ViewDistances),
ControllerInputs(Box<ControllerInputs>),
ControlEvent(ControlEvent),
ControlAction(ControlAction),
SetViewDistance(ViewDistances),
BreakBlock(Vec3<i32>),
PlaceBlock(Vec3<i32>, Block),
ExitInGame,
PlayerPhysics {
pos: Pos,
vel: Vel,
ori: Ori,
force_counter: u64,
},
UnlockSkill(Skill),
RequestSiteInfo(SiteId),
UpdateMapMarker(MapMarkerChange),
SpectatePosition(Vec3<f32>),
TerrainChunkRequest {
key: Vec2<i32>,
},
LodZoneRequest {
key: Vec2<i32>,
},
ChatMsg(String),
Command(String, Vec<String>),
Terminate,
RequestPlayerPhysics {
server_authoritative: bool,
},
RequestLossyTerrainCompression {
lossy_terrain_compression: bool,
},
RequestPlugins(Vec<PluginHash>),
}
Expand description
Messages sent from the client to the server
Variants§
RequestCharacterList
CreateCharacter
Fields
DeleteCharacter(CharacterId)
EditCharacter
Character(CharacterId, ViewDistances)
Spectate(ViewDistances)
ControllerInputs(Box<ControllerInputs>)
ControlEvent(ControlEvent)
ControlAction(ControlAction)
SetViewDistance(ViewDistances)
BreakBlock(Vec3<i32>)
PlaceBlock(Vec3<i32>, Block)
ExitInGame
PlayerPhysics
UnlockSkill(Skill)
RequestSiteInfo(SiteId)
UpdateMapMarker(MapMarkerChange)
SpectatePosition(Vec3<f32>)
TerrainChunkRequest
LodZoneRequest
ChatMsg(String)
Command(String, Vec<String>)
Terminate
RequestPlayerPhysics
Fields
RequestLossyTerrainCompression
RequestPlugins(Vec<PluginHash>)
Trait Implementations§
source§impl Clone for ClientGeneral
impl Clone for ClientGeneral
source§fn clone(&self) -> ClientGeneral
fn clone(&self) -> ClientGeneral
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ClientGeneral
impl Debug for ClientGeneral
source§impl<'de> Deserialize<'de> for ClientGeneral
impl<'de> Deserialize<'de> for ClientGeneral
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<ClientGeneral> for ClientMsg
impl From<ClientGeneral> for ClientMsg
source§fn from(other: ClientGeneral) -> ClientMsg
fn from(other: ClientGeneral) -> ClientMsg
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for ClientGeneral
impl RefUnwindSafe for ClientGeneral
impl Send for ClientGeneral
impl Sync for ClientGeneral
impl Unpin for ClientGeneral
impl UnwindSafe for ClientGeneral
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more