pub struct CharacterInfo {
    pub name: Content,
    pub gender: Option<Gender>,
    pub battle_mode: BattleMode,
}Fields§
§name: ContentThe name of specific character, not to be mistaken for player’s alias.
We use Content here as for all names, but any character name provided
directly from a client will be Content::Plain
gender: Option<Gender>§battle_mode: BattleModeTrait Implementations§
Source§impl Clone for CharacterInfo
 
impl Clone for CharacterInfo
Source§fn clone(&self) -> CharacterInfo
 
fn clone(&self) -> CharacterInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for CharacterInfo
 
impl Debug for CharacterInfo
Source§impl<'de> Deserialize<'de> for CharacterInfo
 
impl<'de> Deserialize<'de> for CharacterInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for CharacterInfo
impl RefUnwindSafe for CharacterInfo
impl Send for CharacterInfo
impl Sync for CharacterInfo
impl Unpin for CharacterInfo
impl UnwindSafe for CharacterInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
§impl<C, M> ConvertSaveload<M> for C
 
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
 
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
    &self,
    _: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
 
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data) using
entity to marker mapping function§fn convert_from<F>(
    data: <C as ConvertSaveload<M>>::Data,
    _: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
 
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data) using
entity to marker mapping function§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more