pub struct ControllerInputs {
pub climb: Option<Climb>,
pub move_dir: Vec2<f32>,
pub move_z: f32,
pub look_dir: Dir,
pub break_block_pos: Option<Vec3<f32>>,
pub strafing: bool,
}
Fields§
§climb: Option<Climb>
§move_dir: Vec2<f32>
§move_z: f32
§look_dir: Dir
§break_block_pos: Option<Vec3<f32>>
§strafing: bool
Attempt to enable strafing. Currently, setting this to false will not disable strafing during a wielding character state.
Implementations§
§impl ControllerInputs
impl ControllerInputs
pub fn sanitize(&mut self)
pub fn sanitize(&mut self)
Sanitize inputs to avoid clients sending bad data.
pub fn update_with_new(&mut self, new: ControllerInputs)
pub fn update_with_new(&mut self, new: ControllerInputs)
Updates Controller inputs with new version received from the client
Trait Implementations§
§impl Clone for ControllerInputs
impl Clone for ControllerInputs
§fn clone(&self) -> ControllerInputs
fn clone(&self) -> ControllerInputs
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ControllerInputs
impl Debug for ControllerInputs
§impl Default for ControllerInputs
impl Default for ControllerInputs
§fn default() -> ControllerInputs
fn default() -> ControllerInputs
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for ControllerInputs
impl<'de> Deserialize<'de> for ControllerInputs
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ControllerInputs, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ControllerInputs, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl PartialEq for ControllerInputs
impl PartialEq for ControllerInputs
§fn eq(&self, other: &ControllerInputs) -> bool
fn eq(&self, other: &ControllerInputs) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Serialize for ControllerInputs
impl Serialize for ControllerInputs
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for ControllerInputs
Auto Trait Implementations§
impl Freeze for ControllerInputs
impl RefUnwindSafe for ControllerInputs
impl Send for ControllerInputs
impl Sync for ControllerInputs
impl Unpin for ControllerInputs
impl UnwindSafe for ControllerInputs
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.