Module veloren_common_net::synced_components::inner::skillset::skills
Structs§
Enums§
- Represents a skill that a player can unlock, that either grants them some kind of active ability, or a passive effect etc. Obviously because this is an enum it doesn’t describe what the skill actually -does-, this will be handled by dedicated ECS systems.
Constants§
- Tree of modifiers that represent how stats are changed per each skill level.