pub struct CharacterActivity {
pub look_dir: Option<Dir>,
pub steer_dir: f32,
pub is_pet_staying: bool,
}
Expand description
Contains information about the visual activity of a character.
For now this only includes the direction they’re looking in, but later it might include markers indicating that they’re available for trade/interaction, more details about their stance or appearance, facial expression, etc.
Fields§
§look_dir: Option<Dir>
None
means that the look direction should be derived from the
orientation
steer_dir: f32
If the character is using a Helm, this is the y direction the character steering. If the character is not steering this is a stale value.
is_pet_staying: bool
If true, the owner has set this pet to stay at a fixed location and to not engage in combat
Trait Implementations§
§impl Clone for CharacterActivity
impl Clone for CharacterActivity
§fn clone(&self) -> CharacterActivity
fn clone(&self) -> CharacterActivity
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Component for CharacterActivity
impl Component for CharacterActivity
§type Storage = DerefFlaggedStorage<CharacterActivity, VecStorage<CharacterActivity>>
type Storage = DerefFlaggedStorage<CharacterActivity, VecStorage<CharacterActivity>>
Associated storage type for this component.
§impl Debug for CharacterActivity
impl Debug for CharacterActivity
§impl Default for CharacterActivity
impl Default for CharacterActivity
§fn default() -> CharacterActivity
fn default() -> CharacterActivity
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for CharacterActivity
impl<'de> Deserialize<'de> for CharacterActivity
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<CharacterActivity, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<CharacterActivity, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<CharacterActivity> for EcsCompPacket
impl From<CharacterActivity> for EcsCompPacket
source§fn from(other: CharacterActivity) -> EcsCompPacket
fn from(other: CharacterActivity) -> EcsCompPacket
Converts to this type from the input type.
source§impl NetSync for CharacterActivity
impl NetSync for CharacterActivity
source§const SYNC_FROM: SyncFrom = SyncFrom::AnyEntity
const SYNC_FROM: SyncFrom = SyncFrom::AnyEntity
Determines what for entities this component is synced to the client. Read more
source§fn pre_insert(&mut self, world: &World)
fn pre_insert(&mut self, world: &World)
Allows making modifications before the synced component is inserted on
the client.
source§fn pre_modify(&mut self, world: &World)
fn pre_modify(&mut self, world: &World)
Allows making modifications before the synced component is overwritten
with this version on the client.
§impl PartialEq for CharacterActivity
impl PartialEq for CharacterActivity
§fn eq(&self, other: &CharacterActivity) -> bool
fn eq(&self, other: &CharacterActivity) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Serialize for CharacterActivity
impl Serialize for CharacterActivity
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
source§impl TryFrom<EcsCompPacket> for CharacterActivity
impl TryFrom<EcsCompPacket> for CharacterActivity
source§fn try_from(other: EcsCompPacket) -> Result<CharacterActivity, Self::Error>
fn try_from(other: EcsCompPacket) -> Result<CharacterActivity, Self::Error>
Performs the conversion.
impl Copy for CharacterActivity
impl StructuralPartialEq for CharacterActivity
Auto Trait Implementations§
impl Freeze for CharacterActivity
impl RefUnwindSafe for CharacterActivity
impl Send for CharacterActivity
impl Sync for CharacterActivity
impl Unpin for CharacterActivity
impl UnwindSafe for CharacterActivity
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.