Struct veloren_common_net::synced_components::Poise

pub struct Poise {
    current: u32,
    base_max: u32,
    maximum: u32,
    pub last_change: Dir,
    regen_rate: f32,
    last_stun_time: Option<Time>,
    pub previous_state: PoiseState,
}
Expand description

Poise is represented by u32s within the module, but treated as a float by the rest of the game.

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§current: u32§base_max: u32§maximum: u32§last_change: Dir

Direction that the last poise change came from

§regen_rate: f32§last_stun_time: Option<Time>§previous_state: PoiseState

The previous poise state

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impl Poise

pub const POISE_BUFFER_TIME: f64 = 1f64

The amount of time after being in a poise state before you can take poise damage again

pub const POISE_EPSILON: f32 = 2.98032319E-8f32

Used when comparisons to poise are needed outside this module.

pub const POISE_THRESHOLDS: [f32; 4] = _

The thresholds where poise changes to a different state

pub fn current(&self) -> f32

Returns the current value of poise casted to a float

pub fn base_max(&self) -> f32

Returns the base maximum value of poise casted to a float

pub fn maximum(&self) -> f32

Returns the maximum value of poise casted to a float

pub fn fraction(&self) -> f32

Returns the fraction of poise an entity has remaining

pub fn update_maximum(&mut self, modifiers: StatsModifier)

Updates the maximum value for poise

pub fn new(body: Body) -> Poise

pub fn change(&mut self, change: PoiseChange)

pub fn needs_regen(&self) -> bool

Returns true if the current value is less than the maximum

pub fn regen(&mut self, accel: f32, dt: f32, now: Time)

Regenerates poise based on a provided acceleration

pub fn reset(&mut self, time: Time, poise_state_time: f64)

pub fn knockback(&self) -> Dir

Returns knockback as a Dir Kept as helper function should additional fields ever be added to last change

pub fn poise_state(&self) -> PoiseState

Defines the poise states based on current poise value

pub fn compute_poise_damage_reduction( inventory: Option<&Inventory>, msm: &MaterialStatManifest, char_state: Option<&CharacterState>, stats: Option<&Stats>, ) -> f32

Returns the total poise damage reduction provided by all equipped items

pub fn apply_poise_reduction( value: f32, inventory: Option<&Inventory>, msm: &MaterialStatManifest, char_state: Option<&CharacterState>, stats: Option<&Stats>, ) -> f32

Modifies a poise change when optionally given an inventory and character state to aid in calculation of poise damage reduction

Trait Implementations§

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impl Clone for Poise

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fn clone(&self) -> Poise

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Poise

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type Storage = DerefFlaggedStorage<Poise, VecStorage<Poise>>

Associated storage type for this component.
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impl Debug for Poise

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Poise

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Poise, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Poise> for EcsCompPacket

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fn from(other: Poise) -> EcsCompPacket

Converts to this type from the input type.
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impl NetSync for Poise

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const SYNC_FROM: SyncFrom = SyncFrom::AnyEntity

Determines what for entities this component is synced to the client. Read more
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fn pre_insert(&mut self, world: &World)

Allows making modifications before the synced component is inserted on the client.
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fn pre_modify(&mut self, world: &World)

Allows making modifications before the synced component is overwritten with this version on the client.
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impl Serialize for Poise

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<EcsCompPacket> for Poise

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type Error = InvalidType

The type returned in the event of a conversion error.
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fn try_from(other: EcsCompPacket) -> Result<Poise, Self::Error>

Performs the conversion.
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impl Copy for Poise

Auto Trait Implementations§

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impl Freeze for Poise

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impl RefUnwindSafe for Poise

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impl Send for Poise

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impl Sync for Poise

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impl Unpin for Poise

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impl UnwindSafe for Poise

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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type Data = C

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type Error = Infallible

Error may occur during serialization or deserialization of component
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where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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Convert this data from a deserializable form (Data) using entity to marker mapping function
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Returns the argument unchanged.

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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