Struct veloren_common_net::synced_components::Stats

pub struct Stats {
Show 24 fields pub name: String, pub original_body: Body, pub damage_reduction: StatsSplit, pub poise_reduction: StatsSplit, pub max_health_modifiers: StatsModifier, pub move_speed_modifier: f32, pub jump_modifier: f32, pub attack_speed_modifier: f32, pub recovery_speed_modifier: f32, pub friction_modifier: f32, pub max_energy_modifiers: StatsModifier, pub poise_damage_modifier: f32, pub attack_damage_modifier: f32, pub precision_multiplier_override: Option<f32>, pub precision_vulnerability_multiplier_override: Option<f32>, pub swim_speed_modifier: f32, pub effects_on_attack: Vec<AttackEffect>, pub mitigations_penetration: f32, pub energy_reward_modifier: f32, pub effects_on_damaged: Vec<DamagedEffect>, pub effects_on_death: Vec<DeathEffect>, pub disable_auxiliary_abilities: bool, pub crowd_control_resistance: f32, pub item_effect_reduction: f32,
}

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§name: String§original_body: Body§damage_reduction: StatsSplit§poise_reduction: StatsSplit§max_health_modifiers: StatsModifier§move_speed_modifier: f32§jump_modifier: f32§attack_speed_modifier: f32§recovery_speed_modifier: f32§friction_modifier: f32§max_energy_modifiers: StatsModifier§poise_damage_modifier: f32§attack_damage_modifier: f32§precision_multiplier_override: Option<f32>§precision_vulnerability_multiplier_override: Option<f32>§swim_speed_modifier: f32§effects_on_attack: Vec<AttackEffect>

This adds effects to any attacks that the entity makes

§mitigations_penetration: f32

This is the fraction of damage reduction (from armor and other buffs) that gets ignored by attacks from this entity

§energy_reward_modifier: f32§effects_on_damaged: Vec<DamagedEffect>

This creates effects when the entity is damaged

§effects_on_death: Vec<DeathEffect>

This creates effects when the entity is killed

§disable_auxiliary_abilities: bool§crowd_control_resistance: f32§item_effect_reduction: f32

Implementations§

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impl Stats

pub fn new(name: String, body: Body) -> Stats

pub fn empty(body: Body) -> Stats

Creates an empty Stats instance - used during character loading from the database

pub fn reset_temp_modifiers(&mut self)

Resets temporary modifiers to default values

Trait Implementations§

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impl Clone for Stats

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fn clone(&self) -> Stats

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Stats

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type Storage = DerefFlaggedStorage<Stats, VecStorage<Stats>>

Associated storage type for this component.
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impl Debug for Stats

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Stats

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Stats, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Stats> for EcsCompPacket

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fn from(other: Stats) -> EcsCompPacket

Converts to this type from the input type.
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impl NetSync for Stats

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const SYNC_FROM: SyncFrom = SyncFrom::AnyEntity

Determines what for entities this component is synced to the client. Read more
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fn pre_insert(&mut self, world: &World)

Allows making modifications before the synced component is inserted on the client.
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fn pre_modify(&mut self, world: &World)

Allows making modifications before the synced component is overwritten with this version on the client.
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impl Serialize for Stats

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<EcsCompPacket> for Stats

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type Error = InvalidType

The type returned in the event of a conversion error.
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fn try_from(other: EcsCompPacket) -> Result<Stats, Self::Error>

Performs the conversion.

Auto Trait Implementations§

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impl Freeze for Stats

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impl RefUnwindSafe for Stats

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impl Send for Stats

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impl Sync for Stats

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impl Unpin for Stats

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impl UnwindSafe for Stats

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<C, M> ConvertSaveload<M> for C

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type Data = C

(De)Serializable data representation for data type
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type Error = Infallible

Error may occur during serialization or deserialization of component
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fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
where F: FnMut(M) -> Option<Entity>,

Convert this data from a deserializable form (Data) using entity to marker mapping function
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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type Output = T

Should always be Self
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fn sub_context(self) -> Context

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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