Struct veloren_rtsim::data::nature::Nature
source · pub struct Nature {
chunks: Grid<Chunk>,
}
Expand description
Represents the state of ‘natural’ elements of the world such as plant/animal/resource populations, weather systems, etc.
Where possible, this data does not define the state of natural aspects of the world, but instead defines ‘modifications’ that sit on top of the world data generated by initial generation.
Fields§
§chunks: Grid<Chunk>
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Nature
impl<'de> Deserialize<'de> for Nature
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
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Deserialize this value from the given Serde deserializer. Read more
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impl Freeze for Nature
impl RefUnwindSafe for Nature
impl Send for Nature
impl Sync for Nature
impl Unpin for Nature
impl UnwindSafe for Nature
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