Struct veloren_rtsim::data::site::Site

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pub struct Site {
    pub seed: u32,
    pub wpos: Vec2<i32>,
    pub faction: Option<FactionId>,
    pub known_reports: HashSet<ReportId>,
    pub world_site: Option<Id<Site>>,
    pub population: HashSet<NpcId>,
    pub nearby_sites_by_size: Vec<SiteId>,
}

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§seed: u32§wpos: Vec2<i32>§faction: Option<FactionId>§known_reports: HashSet<ReportId>

The [Report]s that the site tracks (you can imagine them being on a noticeboard or something).

§world_site: Option<Id<Site>>

The site generated during initial worldgen that this site corresponds to.

Eventually, rtsim should replace initial worldgen’s site system and this will not be necessary.

When setting up rtsim state, we try to ‘link’ these two definitions of a site: but if initial worldgen has changed, this might not be possible. We try to delete sites that no longer exist during setup, but this is an inherent fallible process. If linking fails, we try to delete the site in rtsim2 in order to avoid an ‘orphaned’ site. (TODO: create new sites for new initial worldgen sites that come into being too).

§population: HashSet<NpcId>§nearby_sites_by_size: Vec<SiteId>

A list of the nearby sites where each elements is both further and larger (currently based on number of plots) than the next. Effectively, this is a list of nearby sites that might be deemed ‘important’ to the current one

Implementations§

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impl Site

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pub fn with_faction(self, faction: impl Into<Option<FactionId>>) -> Self

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pub fn cleanup(&mut self, reports: &Reports)

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impl Site

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pub fn generate( world_site_id: Id<WorldSite>, _world: &World, index: IndexRef<'_>, nearby_factions: &[(Vec2<i32>, FactionId)], factions: &Factions, rng: &mut impl Rng, ) -> Self

Trait Implementations§

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impl Clone for Site

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fn clone(&self) -> Site

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'de> Deserialize<'de> for Site

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Site

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl Freeze for Site

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impl RefUnwindSafe for Site

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impl Send for Site

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impl Sync for Site

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impl Unpin for Site

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impl UnwindSafe for Site

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