struct RESOURCE_EXPERIENCE_MANIFEST {
__private_field: (),
}
Fields§
§__private_field: ()
Methods from Deref<Target = AssetHandle<Ron<HashMap<String, u32>>>>§
pub fn downcast_ref<T>(&self) -> Option<&Handle<T>>where
T: Storable,
pub fn downcast_ref<T>(&self) -> Option<&Handle<T>>where
T: Storable,
Returns a handle to the asset if it is of type T
.
pub fn read(&self) -> AssetReadGuard<'_, T>
pub fn read(&self) -> AssetReadGuard<'_, T>
Locks the pointed asset for reading.
If hot-reloading is disabled for T
or globally, no reloading can occur
so there is no actual lock. In these cases, calling this function does
not involve synchronisation.
Returns a RAII guard which will release the lock once dropped.
pub fn id(&self) -> &SharedString
pub fn id(&self) -> &SharedString
Returns the id of the asset.
pub fn as_untyped(&self) -> &Handle<dyn Any + Sync + Send>where
T: Storable,
pub fn as_untyped(&self) -> &Handle<dyn Any + Sync + Send>where
T: Storable,
Returns an untyped version of the handle.
pub fn strong(&self) -> ArcHandle<T>
pub fn strong(&self) -> ArcHandle<T>
Make a ArcHandle
that points to this handle.
pub fn weak(&self) -> WeakHandle<T>
pub fn weak(&self) -> WeakHandle<T>
Make a WeakHandle
that points to this handle.
pub fn strong_count(&self) -> usize
pub fn strong_count(&self) -> usize
Gets the number of strong ([ArcHandle
]) pointers to this allocation.
pub fn weak_count(&self) -> usize
pub fn weak_count(&self) -> usize
Gets the number of [WeakHandle
] pointers to this allocation.
pub fn reload_watcher(&self) -> ReloadWatcher<'_>
pub fn reload_watcher(&self) -> ReloadWatcher<'_>
Returns a ReloadWatcher
that can be used to check whether this asset
was reloaded.
§Example
use assets_manager::{AssetCache, ReloadWatcher};
let cache = AssetCache::new("assets")?;
let asset = cache.load::<String>("common.some_text")?;
let mut watcher = asset.reload_watcher();
// The handle has just been created, so `reloaded` returns false
assert!(!watcher.reloaded());
loop {
if watcher.reloaded() {
println!("The asset was reloaded !")
}
}
pub fn last_reload_id(&self) -> ReloadId
pub fn last_reload_id(&self) -> ReloadId
Returns the last ReloadId
associated with this asset.
It is only meaningful when compared to other ReloadId
s returned by the
same handle or to [ReloadId::NEVER
].
pub fn reloaded_global(&self) -> bool
pub fn reloaded_global(&self) -> bool
Returns true
if the asset has been reloaded since last call to this
method with any handle on this asset.
Note that this method and reload_watcher
are totally independant,
and the result of the two functions do not depend on whether the other
was called.
pub fn copied(&self) -> T
pub fn copied(&self) -> T
Returns a copy of the inner asset.
This is functionnally equivalent to cloned
, but it ensures that no
expensive operation is used (eg if a type is refactored).
pub fn cloned(&self) -> T
pub fn cloned(&self) -> T
Returns a clone of the inner asset.
Trait Implementations§
Source§impl Deref for RESOURCE_EXPERIENCE_MANIFEST
impl Deref for RESOURCE_EXPERIENCE_MANIFEST
impl LazyStatic for RESOURCE_EXPERIENCE_MANIFEST
Auto Trait Implementations§
impl Freeze for RESOURCE_EXPERIENCE_MANIFEST
impl RefUnwindSafe for RESOURCE_EXPERIENCE_MANIFEST
impl Send for RESOURCE_EXPERIENCE_MANIFEST
impl Sync for RESOURCE_EXPERIENCE_MANIFEST
impl Unpin for RESOURCE_EXPERIENCE_MANIFEST
impl UnwindSafe for RESOURCE_EXPERIENCE_MANIFEST
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