Struct veloren_server::BattleModeBuffer
source · pub struct BattleModeBuffer {
pub(crate) map: HashMap<CharacterId, (BattleMode, Time)>,
}
Expand description
Store of BattleMode cooldowns for players while they go offline
Fields§
§map: HashMap<CharacterId, (BattleMode, Time)>
Implementations§
Trait Implementations§
source§impl Clone for BattleModeBuffer
impl Clone for BattleModeBuffer
source§fn clone(&self) -> BattleModeBuffer
fn clone(&self) -> BattleModeBuffer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BattleModeBuffer
impl Debug for BattleModeBuffer
source§impl Default for BattleModeBuffer
impl Default for BattleModeBuffer
source§fn default() -> BattleModeBuffer
fn default() -> BattleModeBuffer
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for BattleModeBuffer
impl RefUnwindSafe for BattleModeBuffer
impl Send for BattleModeBuffer
impl Sync for BattleModeBuffer
impl Unpin for BattleModeBuffer
impl UnwindSafe for BattleModeBuffer
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