Constants§
- UNBOUND_
KEY - represents an input that has no binding.
Functions§
- fetch_
skillbar_ gamepad_ left - returns the left trigger (dark) icon based on controller type
- fetch_
skillbar_ gamepad_ right - returns the right trigger (dark) icon based on controller type
- get_
controller_ icon_ id_ from_ string - returns a ConrodImageId for valid strings
- get_
controller_ input_ string - gets a string output for the controller input