Constants§
- UNBOUND_
KEY - Represents an input that has no binding
Functions§
- fetch_
skillbar_ gamepad_ left - Returns the left trigger (dark) icon based on controller type
- fetch_
skillbar_ gamepad_ right - Returns the right trigger (dark) icon based on controller type
- get_
controller_ icon_ id_ from_ string - Returns a ConrodImageId for valid strings
- get_
controller_ input_ string - Gets a string output for the controller input based on GameInput data
- get_
controller_ input_ string_ menu - Gets a string output for the controller input based on MenuInput data