pub struct SingleplayerWorld {
    pub name: String,
    pub gen_opts: Option<GenOpts>,
    pub day_length: f64,
    pub seed: u32,
    pub is_generated: bool,
    pub path: PathBuf,
    pub map_path: PathBuf,
}

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§name: String§gen_opts: Option<GenOpts>§day_length: f64§seed: u32§is_generated: bool§path: PathBuf§map_path: PathBuf

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