pub struct ImageFrame {
    common: CommonBuilder,
    edges: [Id; 4],
    edge_src_rects: [Option<Rect>; 4],
    corners: [Id; 4],
    corner_src_rects: [Option<Rect>; 4],
    center: Center,
    border_size: BorderSize,
    color: Option<Color>,
}

Fields§

§common: CommonBuilder§edges: [Id; 4]§edge_src_rects: [Option<Rect>; 4]§corners: [Id; 4]§corner_src_rects: [Option<Rect>; 4]§center: Center§border_size: BorderSize§color: Option<Color>

Implementations§

source§

impl ImageFrame

source

pub fn edge_src_rects(self, edge_src_rects: [Option<Rect>; 4]) -> Self

Build the type’s self.$($assignee).+ with the given $Type.

source

pub fn corner_src_rects(self, corner_src_rects: [Option<Rect>; 4]) -> Self

Build the type’s self.$($assignee).+ with the given $Type.

source

pub fn new( edges: [Id; 4], corners: [Id; 4], center: impl Into<Center>, border_size: impl Into<BorderSize> ) -> Self

Trait Implementations§

source§

impl Clone for ImageFrame

source§

fn clone(&self) -> ImageFrame

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Colorable for ImageFrame

source§

fn color(self, color: Color) -> Self

Set the color of the widget.
§

fn rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self

Set the color of the widget from rgba values.
§

fn rgb(self, r: f32, g: f32, b: f32) -> Self

Set the color of the widget from rgb values.
§

fn hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self

Set the color of the widget from hsla values.
§

fn hsl(self, h: f32, s: f32, l: f32) -> Self

Set the color of the widget from hsl values.
source§

impl Common for ImageFrame

source§

fn common(&self) -> &CommonBuilder

Borrows the CommonBuilder field.
source§

fn common_mut(&mut self) -> &mut CommonBuilder

Mutably borrows the CommonBuilder field.
source§

impl Widget for ImageFrame

source§

fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event

Update the state of the ImageFrame

§

type Event = ()

The type of event yielded by the widget, returned via the Widget::set function. Read more
§

type State = State

State to be stored within the Uis widget cache. Read more
§

type Style = ()

Every widget is required to have its own associated Style type. This type is intended to contain high-level styling information for the widget that can be optionally specified by a user of the widget. Read more
source§

fn init_state(&self, id_gen: Generator<'_>) -> Self::State

Return the initial State of the Widget. Read more
source§

fn style(&self) -> Self::Style

Return the styling of the widget. Read more
§

fn default_x_position(&self, ui: &Ui) -> Position

The default Position for the widget along the x axis. Read more
§

fn default_y_position(&self, ui: &Ui) -> Position

The default Position for the widget along the y axis. Read more
§

fn default_x_dimension(&self, ui: &Ui) -> Dimension

The default width for the Widget. Read more
§

fn default_y_dimension(&self, ui: &Ui) -> Dimension

The default height of the widget. Read more
§

fn drag_area( &self, _dim: [f64; 2], _style: &Self::Style, _theme: &Theme ) -> Option<Rect>

If the widget is draggable, implement this method and return the position and dimensions of the draggable space. The position should be relative to the center of the widget.
§

fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea

The area on which child widgets will be placed when using the Place Position methods.
§

fn is_over(&self) -> fn(_: &Container, _: [f64; 2], _: &Theme) -> IsOver

Returns either of the following: Read more
§

fn parent(self, parent_id: NodeIndex) -> Self

Set the parent widget for this Widget by passing the WidgetId of the parent. Read more
§

fn no_parent(self) -> Self

Specify that this widget has no parent widgets.
§

fn place_on_kid_area(self, b: bool) -> Self

Set whether or not the Widget should be placed on the kid_area. Read more
§

fn graphics_for(self, id: NodeIndex) -> Self

Indicates that the Widget is used as a non-interactive graphical element for some other widget. Read more
§

fn floating(self, is_floating: bool) -> Self

Set whether or not the widget is floating (the default is false). A typical example of a floating widget would be a pop-up or alert window. Read more
§

fn crop_kids(self) -> Self

Indicates that all widgets who are children of this widget should be cropped to the kid_area of this widget.
§

fn scroll_kids(self) -> Self

Makes the widget’s KidArea scrollable. Read more
§

fn scroll_kids_vertically(self) -> Self

Makes the widget’s KidArea scrollable. Read more
§

fn scroll_kids_horizontally(self) -> Self

Set whether or not the widget’s KidArea is scrollable (the default is false). Read more
§

fn and<F>(self, build: F) -> Self
where F: FnOnce(Self) -> Self,

A builder method that “lifts” the Widget through the given build function. Read more
§

fn and_mut<F>(self, mutate: F) -> Self
where F: FnOnce(&mut Self),

A builder method that mutates the Widget with the given mutate function. Read more
§

fn and_if<F>(self, cond: bool, build: F) -> Self
where F: FnOnce(Self) -> Self,

A method that conditionally builds the Widget with the given build function. Read more
§

fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self
where F: FnOnce(Self, T) -> Self,

A method that optionally builds the Widget with the given build function. Read more
§

fn set<'a, 'b>(self, id: NodeIndex, ui_cell: &'a mut UiCell<'b>) -> Self::Event

Note: There should be no need to override this method. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T, U> Cast<U> for T
where U: FromCast<T>,

§

fn cast(self) -> U

Numeric cast from self to T.
§

impl<T> Chain<T> for T

§

fn len(&self) -> usize

The number of items that this chain link consists of.
§

fn append_to(self, v: &mut Vec<T>)

Append the elements in this link to the chain.
§

impl<T> Container<T> for T
where T: Clone,

§

type Iter = Once<T>

An iterator over the items within this container, by value.
§

fn get_iter(&self) -> <T as Container<T>>::Iter

Iterate over the elements of the container (using internal iteration because GATs are unstable).
§

impl<T> Conv for T

§

fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> FmtForward for T

§

fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
§

fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
§

fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
§

fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
§

fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
§

fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
§

fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
§

fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
§

fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FromCast<T> for T

§

fn from_cast(t: T) -> T

Numeric cast from T to Self.
§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

§

impl<T> GetSetFdFlags for T

§

fn get_fd_flags(&self) -> Result<FdFlags, Error>
where T: AsFilelike,

Query the “status” flags for the self file descriptor.
§

fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>
where T: AsFilelike,

Create a new SetFdFlags value for use with set_fd_flags. Read more
§

fn set_fd_flags(&mut self, set_fd_flags: SetFdFlags<T>) -> Result<(), Error>
where T: AsFilelike,

Set the “status” flags for the self file descriptor. Read more
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<W> ItemTooltipable for W
where W: Widget,

source§

fn with_item_tooltip<I, 'a>( self, tooltip_manager: &'a mut ItemTooltipManager, items: I, prices: &'a Option<SitePrices>, tooltip: &'a ItemTooltip<'a> ) -> ItemTooltipped<'a, W, I>

§

impl<T> Pipe for T
where T: ?Sized,

§

fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
§

fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
§

fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
§

fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
§

fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
§

fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
§

fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
§

fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
§

fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
§

impl<T> Pointee for T

§

type Pointer = u32

§

fn debug( pointer: <T as Pointee>::Pointer, f: &mut Formatter<'_> ) -> Result<(), Error>

source§

impl<W> Position for W
where W: Positionable,

source§

fn position(self, request: PositionSpecifier) -> W

§

impl<W> Positionable for W
where W: Widget,

§

fn x_position(self, x: Position) -> W

Build with the given Position along the x axis.
§

fn y_position(self, y: Position) -> W

Build with the given Position along the y axis.
§

fn get_x_position(&self, ui: &Ui) -> Position

Get the Position along the x axis.
§

fn get_y_position(&self, ui: &Ui) -> Position

Get the Position along the y axis.
§

fn depth(self, depth: f32) -> W

The depth at which the widget should be rendered relatively to its sibling widgets.
§

fn get_depth(&self) -> f32

Return the depth.
§

fn x(self, x: f64) -> Self

Build with the given Absolute Position along the x axis.
§

fn y(self, y: f64) -> Self

Build with the given Absolute Position along the y axis.
§

fn xy(self, point: [f64; 2]) -> Self

Set the Position with some Point.
§

fn x_y(self, x: f64, y: f64) -> Self

Set the Position with x y coordinates.
§

fn x_position_relative(self, x: Relative) -> Self

Set the x Position Relative to the previous widget.
§

fn y_position_relative(self, y: Relative) -> Self

Set the y Position Relative to the previous widget.
§

fn x_y_position_relative(self, x: Relative, y: Relative) -> Self

Set the x and y Positions Relative to the previous widget.
§

fn x_position_relative_to(self, other: NodeIndex, x: Relative) -> Self

Set the x Position Relative to the given widget.
§

fn y_position_relative_to(self, other: NodeIndex, y: Relative) -> Self

Set the y Position Relative to the given widget.
§

fn x_y_position_relative_to( self, other: NodeIndex, x: Relative, y: Relative ) -> Self

Set the x and y Positions Relative to the given widget.
§

fn x_relative(self, x: f64) -> Self

Set the Position as a Scalar along the x axis Relative to the middle of previous widget.
§

fn y_relative(self, y: f64) -> Self

Set the Position as a Scalar along the y axis Relative to the middle of previous widget.
§

fn xy_relative(self, point: [f64; 2]) -> Self

Set the Position as a Point Relative to the middle of the previous widget.
§

fn x_y_relative(self, x: f64, y: f64) -> Self

Set the Position as Scalars along the x and y axes Relative to the middle of the previous widget.
§

fn x_relative_to(self, other: NodeIndex, x: f64) -> Self

Set the position relative to the widget with the given widget::Id.
§

fn y_relative_to(self, other: NodeIndex, y: f64) -> Self

Set the position relative to the widget with the given widget::Id.
§

fn xy_relative_to(self, other: NodeIndex, xy: [f64; 2]) -> Self

Set the position relative to the widget with the given widget::Id.
§

fn x_y_relative_to(self, other: NodeIndex, x: f64, y: f64) -> Self

Set the position relative to the widget with the given widget::Id.
§

fn x_direction(self, direction: Direction, x: f64) -> Self

Build with the Position along the x axis as some distance from another widget.
§

fn y_direction(self, direction: Direction, y: f64) -> Self

Build with the Position along the y axis as some distance from another widget.
§

fn down(self, y: f64) -> Self

Build with the Position as some distance below another widget.
§

fn up(self, y: f64) -> Self

Build with the Position as some distance above another widget.
§

fn left(self, x: f64) -> Self

Build with the Position as some distance to the left of another widget.
§

fn right(self, x: f64) -> Self

Build with the Position as some distance to the right of another widget.
§

fn x_direction_from( self, other: NodeIndex, direction: Direction, x: f64 ) -> Self

Build with the Position along the x axis as some distance from the given widget.
§

fn y_direction_from( self, other: NodeIndex, direction: Direction, y: f64 ) -> Self

Build with the Position along the y axis as some distance from the given widget.
§

fn down_from(self, other: NodeIndex, y: f64) -> Self

Build with the Position as some distance below the given widget.
§

fn up_from(self, other: NodeIndex, y: f64) -> Self

Build with the Position as some distance above the given widget.
§

fn left_from(self, other: NodeIndex, x: f64) -> Self

Build with the Position as some distance to the left of the given widget.
§

fn right_from(self, other: NodeIndex, x: f64) -> Self

Build with the Position as some distance to the right of the given widget.
§

fn x_align(self, align: Align) -> Self

Align the Position of the widget along the x axis.
§

fn y_align(self, align: Align) -> Self

Align the Position of the widget along the y axis.
§

fn align_left(self) -> Self

Align the position to the left (only effective for Up or Down Directions).
§

fn align_middle_x(self) -> Self

Align the position to the middle (only effective for Up or Down Directions).
§

fn align_right(self) -> Self

Align the position to the right (only effective for Up or Down Directions).
§

fn align_top(self) -> Self

Align the position to the top (only effective for Left or Right Directions).
§

fn align_middle_y(self) -> Self

Align the position to the middle (only effective for Left or Right Directions).
§

fn align_bottom(self) -> Self

Align the position to the bottom (only effective for Left or Right Directions).
§

fn x_align_to(self, other: NodeIndex, align: Align) -> Self

Align the Position of the widget with the given widget along the x axis.
§

fn y_align_to(self, other: NodeIndex, align: Align) -> Self

Align the Position of the widget with the given widget along the y axis.
§

fn align_left_of(self, other: NodeIndex) -> Self

Align the position to the left (only effective for Up or Down Directions).
§

fn align_middle_x_of(self, other: NodeIndex) -> Self

Align the position to the middle (only effective for Up or Down Directions).
§

fn align_right_of(self, other: NodeIndex) -> Self

Align the position to the right (only effective for Up or Down Directions).
§

fn align_top_of(self, other: NodeIndex) -> Self

Align the position to the top (only effective for Left or Right Directions).
§

fn align_middle_y_of(self, other: NodeIndex) -> Self

Align the position to the middle (only effective for Left or Right Directions).
§

fn align_bottom_of(self, other: NodeIndex) -> Self

Align the position to the bottom (only effective for Left or Right Directions).
§

fn x_place_on(self, other: NodeIndex, place: Place) -> Self

Place the widget at some position on the other Widget along the x axis.
§

fn y_place_on(self, other: NodeIndex, place: Place) -> Self

Place the widget at some position on the other Widget along the y axis.
§

fn middle_of(self, other: NodeIndex) -> Self

Place the widget in the middle of the given Widget.
§

fn top_left_of(self, other: NodeIndex) -> Self

Place the widget in the top left corner of the given Widget.
§

fn top_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the top left corner of the given Widget with the given margin between both edges.
§

fn top_left_with_margins_on(self, other: NodeIndex, top: f64, left: f64) -> Self

Place the widget in the top left corner of the given Widget with the given margins between each respective edge.
§

fn top_right_of(self, other: NodeIndex) -> Self

Place the widget in the top right corner of the given Widget.
§

fn top_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the top right corner of the given Widget with the given margin between both edges.
§

fn top_right_with_margins_on( self, other: NodeIndex, top: f64, right: f64 ) -> Self

Place the widget in the top right corner of the given Widget with the given margins between each respective edge.
§

fn bottom_left_of(self, other: NodeIndex) -> Self

Place the widget in the bottom left corner of the given Widget.
§

fn bottom_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the bottom left corner of the given Widget with the given margin between both edges.
§

fn bottom_left_with_margins_on( self, other: NodeIndex, bottom: f64, left: f64 ) -> Self

Place the widget in the bottom left corner of the given Widget with the given margins between each respective edge.
§

fn bottom_right_of(self, other: NodeIndex) -> Self

Place the widget in the bottom right corner of the given Widget.
§

fn bottom_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the bottom right corner of the given Widget with the given margin between both edges.
§

fn bottom_right_with_margins_on( self, other: NodeIndex, bottom: f64, right: f64 ) -> Self

Place the widget in the bottom right corner of the given Widget with the given margins between each respective edge.
§

fn mid_top_of(self, other: NodeIndex) -> Self

Place the widget in the middle of the top edge of the given Widget.
§

fn mid_top_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the middle of the top edge of the given Widget with the given margin between the edges.
§

fn mid_bottom_of(self, other: NodeIndex) -> Self

Place the widget in the middle of the bottom edge of the given Widget.
§

fn mid_bottom_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the middle of the bottom edge of the given Widget with the given margin between the edges.
§

fn mid_left_of(self, other: NodeIndex) -> Self

Place the widget in the middle of the left edge of the given Widget.
§

fn mid_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the middle of the left edge of the given Widget with the given margin between the edges.
§

fn mid_right_of(self, other: NodeIndex) -> Self

Place the widget in the middle of the right edge of the given Widget.
§

fn mid_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self

Place the widget in the middle of the right edge of the given Widget with the given margin between the edges.
§

fn x_place(self, place: Place) -> Self

Place the widget at some position on the Widget along the x axis.
§

fn y_place(self, place: Place) -> Self

Place the widget at some position on the Widget along the y axis.
§

fn middle(self) -> Self

Place the widget in the middle of the current parent Widget.
§

fn top_left(self) -> Self

Place the widget in the top left corner of the current parent Widget.
§

fn top_left_with_margin(self, mgn: f64) -> Self

Place the widget in the top left corner of the current parent Widget with the given margin between both edges.
§

fn top_left_with_margins(self, top: f64, left: f64) -> Self

Place the widget in the top left corner of the current parent Widget with the given margins between each respective edge.
§

fn top_right(self) -> Self

Place the widget in the top right corner of the current parent Widget.
§

fn top_right_with_margin(self, mgn: f64) -> Self

Place the widget in the top right corner of the current parent Widget with the given margin between both edges.
§

fn top_right_with_margins(self, top: f64, right: f64) -> Self

Place the widget in the top right corner of the current parent Widget with the given margins between each respective edge.
§

fn bottom_left(self) -> Self

Place the widget in the bottom left corner of the current parent Widget.
§

fn bottom_left_with_margin(self, mgn: f64) -> Self

Place the widget in the bottom left corner of the current parent Widget with the given margin between both edges.
§

fn bottom_left_with_margins(self, bottom: f64, left: f64) -> Self

Place the widget in the bottom left corner of the current parent Widget with the given margins between each respective edge.
§

fn bottom_right(self) -> Self

Place the widget in the bottom right corner of the current parent Widget.
§

fn bottom_right_with_margin(self, mgn: f64) -> Self

Place the widget in the bottom right corner of the current parent Widget with the given margin between both edges.
§

fn bottom_right_with_margins(self, bottom: f64, right: f64) -> Self

Place the widget in the bottom right corner of the current parent Widget with the given margins between each respective edge.
§

fn mid_top(self) -> Self

Place the widget in the middle of the top edge of the current parent Widget.
§

fn mid_top_with_margin(self, mgn: f64) -> Self

Place the widget in the middle of the top edge of the current parent Widget with the given margin from the edge.
§

fn mid_bottom(self) -> Self

Place the widget in the middle of the bottom edge of the current parent Widget.
§

fn mid_bottom_with_margin(self, mgn: f64) -> Self

Place the widget in the middle of the bottom edge of the current parent Widget with the given margin from the edge.
§

fn mid_left(self) -> Self

Place the widget in the middle of the left edge of the current parent Widget.
§

fn mid_left_with_margin(self, mgn: f64) -> Self

Place the widget in the middle of the left edge of the current parent Widget with the given margin from the edge.
§

fn mid_right(self) -> Self

Place the widget in the middle of the right edge of the current parent Widget.
§

fn mid_right_with_margin(self, mgn: f64) -> Self

Place the widget in the middle of the right edge of the current parent Widget with the given margin from the edge.
source§

impl<T> Same for T

§

type Output = T

Should always be Self
§

impl<W> Sizeable for W
where W: Widget,

§

fn get_x_dimension(&self, ui: &Ui) -> Dimension

We attempt to retrieve the x Dimension for the widget via the following:

  • Check for specified value at maybe_x_dimension
  • Otherwise, use the default returned by Widget::default_x_dimension.
§

fn get_y_dimension(&self, ui: &Ui) -> Dimension

We attempt to retrieve the y Dimension for the widget via the following:

  • Check for specified value at maybe_y_dimension
  • Otherwise, use the default returned by Widget::default_y_dimension.
§

fn x_dimension(self, w: Dimension) -> W

Set the length along the x axis.
§

fn y_dimension(self, h: Dimension) -> W

Set the length along the y axis.
§

fn w(self, w: f64) -> Self

Set the absolute width for the widget.
§

fn h(self, h: f64) -> Self

Set the absolute height for the widget.
§

fn wh(self, wh: [f64; 2]) -> Self

Set the dimensions for the widget.
§

fn w_h(self, width: f64, height: f64) -> Self

Set the width and height for the widget.
§

fn w_of(self, idx: NodeIndex) -> Self

Set the width as the width of the widget at the given index.
§

fn padded_w_of(self, idx: NodeIndex, pad: f64) -> Self

Set the width as the width of the widget at the given index padded at both ends by the given Scalar.
§

fn h_of(self, idx: NodeIndex) -> Self

Set the height as the height of the widget at the given index.
§

fn padded_h_of(self, idx: NodeIndex, pad: f64) -> Self

Set the height as the height of the widget at the given index padded at both ends by the given Scalar.
§

fn wh_of(self, idx: NodeIndex) -> Self

Set the dimensions as the dimensions of the widget at the given index.
§

fn padded_wh_of(self, idx: NodeIndex, pad: f64) -> Self

Set the dimensions as the dimensions of the widget at the given index with all four edges padded by the given scalar.
§

fn kid_area_w_of(self, idx: NodeIndex) -> Self

Set the width as the width of the padded area of the widget at the given index.
§

fn padded_kid_area_w_of(self, idx: NodeIndex, pad: f64) -> Self

Set the width as the KidArea width for the widget at the given index, padded at both ends by the given scalar.
§

fn kid_area_h_of(self, idx: NodeIndex) -> Self

Set the height as the KidArea height of the widget at the given index.
§

fn padded_kid_area_h_of(self, idx: NodeIndex, pad: f64) -> Self

Set the height as the KidArea height of the widget at the given index, padded at both ends by the given scalar.
§

fn kid_area_wh_of(self, idx: NodeIndex) -> Self

Set the dimensions as the KidArea dimensions of the widget at the given index.
§

fn padded_kid_area_wh_of(self, idx: NodeIndex, pad: f64) -> Self

Set the dimensions as the KidArea dimensions of the widget at the given index, padded at all four edges by the given scalar.
§

fn get_w(&self, ui: &Ui) -> Option<f64>

Get the absolute width of the widget as a Scalar value.
§

fn get_h(&self, ui: &Ui) -> Option<f64>

Get the height of the widget.
§

fn get_wh(&self, ui: &Ui) -> Option<[f64; 2]>

The dimensions for the widget.
source§

impl<Context> SubContext<Context> for Context

source§

fn sub_context(self) -> Context

§

impl<T> Tap for T

§

fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
§

fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
§

fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
§

fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
§

fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
§

fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
§

fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
§

fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
§

fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
§

fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
§

fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
§

fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
§

fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
§

fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
§

fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
§

fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

§

fn to_sample_(self) -> U

source§

impl<W> Tooltipable for W
where W: Widget,

source§

fn with_tooltip<'a>( self, tooltip_manager: &'a mut TooltipManager, title_text: &'a str, desc_text: &'a str, tooltip: &'a Tooltip<'a>, title_col: Color ) -> Tooltipped<'a, W>

§

impl<T> TryConv for T

§

fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> Any for T
where T: Any,

§

impl<T> CloneAny for T
where T: Any + Clone,

§

impl<T> CloneAnySend for T
where T: Any + Send + Clone,

§

impl<T> CloneAnySendSync for T
where T: Any + Send + Sync + Clone,

§

impl<T> CloneAnySync for T
where T: Any + Sync + Clone,

§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

§

impl<T> Event for T
where T: Send + Sync + 'static,

§

impl<T> OrderedContainer<T> for T
where T: Clone,

§

impl<T> Resource for T
where T: Any + Send + Sync,

§

impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,

source§

impl<T> State for T
where T: Clone + Send + Sync + 'static,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSync for T
where T: Sync,