pub struct MultiActionDependency<'a> {
pub ability_id: Option<&'a str>,
pub stage_section: Option<StageSection>,
pub current_action: u32,
pub max_actions: Option<u32>,
pub global_time: f32,
pub timer: f32,
}
Fields§
§ability_id: Option<&'a str>
§stage_section: Option<StageSection>
§current_action: u32
§max_actions: Option<u32>
§global_time: f32
§timer: f32
Auto Trait Implementations§
impl<'a> Freeze for MultiActionDependency<'a>
impl<'a> RefUnwindSafe for MultiActionDependency<'a>
impl<'a> Send for MultiActionDependency<'a>
impl<'a> Sync for MultiActionDependency<'a>
impl<'a> Unpin for MultiActionDependency<'a>
impl<'a> UnwindSafe for MultiActionDependency<'a>
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Converts self
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