pub fn biped_small_alpha_dagger(
next: &mut BipedSmallSkeleton,
s_a: &SkeletonAttr,
move1abs: f32,
move2abs: f32,
)
pub fn biped_small_alpha_dagger(
next: &mut BipedSmallSkeleton,
s_a: &SkeletonAttr,
move1abs: f32,
move2abs: f32,
)