pub fn biped_small_wield_sword(
next: &mut BipedSmallSkeleton,
s_a: &SkeletonAttr,
speednorm: f32,
slow: f32,
)
pub fn biped_small_wield_sword(
next: &mut BipedSmallSkeleton,
s_a: &SkeletonAttr,
speednorm: f32,
slow: f32,
)