pub struct SkeletonAttr {
chest: (f32, f32),
arm: (f32, f32, f32),
leg_f: (f32, f32, f32),
leg_c: (f32, f32, f32),
leg_b: (f32, f32, f32),
leg_ori: (f32, f32, f32),
move_sideways: bool,
scaler: f32,
}Fields§
§chest: (f32, f32)§arm: (f32, f32, f32)§leg_f: (f32, f32, f32)§leg_c: (f32, f32, f32)§leg_b: (f32, f32, f32)§leg_ori: (f32, f32, f32)§move_sideways: bool§scaler: f32Trait Implementations§
Auto Trait Implementations§
impl Freeze for SkeletonAttr
impl RefUnwindSafe for SkeletonAttr
impl Send for SkeletonAttr
impl Sync for SkeletonAttr
impl Unpin for SkeletonAttr
impl UnsafeUnpin for SkeletonAttr
impl UnwindSafe for SkeletonAttr
Blanket Implementations§
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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