pub struct ComputedPluginSkeleton {Show 16 fields
pub bone0: Mat4<f32>,
pub bone1: Mat4<f32>,
pub bone2: Mat4<f32>,
pub bone3: Mat4<f32>,
pub bone4: Mat4<f32>,
pub bone5: Mat4<f32>,
pub bone6: Mat4<f32>,
pub bone7: Mat4<f32>,
pub bone8: Mat4<f32>,
pub bone9: Mat4<f32>,
pub bone10: Mat4<f32>,
pub bone11: Mat4<f32>,
pub bone12: Mat4<f32>,
pub bone13: Mat4<f32>,
pub bone14: Mat4<f32>,
pub bone15: Mat4<f32>,
}Fields§
§bone0: Mat4<f32>§bone1: Mat4<f32>§bone2: Mat4<f32>§bone3: Mat4<f32>§bone4: Mat4<f32>§bone5: Mat4<f32>§bone6: Mat4<f32>§bone7: Mat4<f32>§bone8: Mat4<f32>§bone9: Mat4<f32>§bone10: Mat4<f32>§bone11: Mat4<f32>§bone12: Mat4<f32>§bone13: Mat4<f32>§bone14: Mat4<f32>§bone15: Mat4<f32>Implementations§
Source§impl ComputedPluginSkeleton
impl ComputedPluginSkeleton
pub const BONE_COUNT: usize = 16usize
pub fn set_figure_bone_data(&self, buf: &mut [FigureBoneData; 16])
Trait Implementations§
Source§impl Clone for ComputedPluginSkeleton
impl Clone for ComputedPluginSkeleton
Source§fn clone(&self) -> ComputedPluginSkeleton
fn clone(&self) -> ComputedPluginSkeleton
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ComputedPluginSkeleton
impl Default for ComputedPluginSkeleton
Source§fn default() -> ComputedPluginSkeleton
fn default() -> ComputedPluginSkeleton
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ComputedPluginSkeleton
impl RefUnwindSafe for ComputedPluginSkeleton
impl Send for ComputedPluginSkeleton
impl Sync for ComputedPluginSkeleton
impl Unpin for ComputedPluginSkeleton
impl UnwindSafe for ComputedPluginSkeleton
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
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Query the “status” flags for the
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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impl<T> TryDefault for Twhere
T: Default,
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Tries to create the default.
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