pub enum CombatEffect {
Show 13 variants
Heal(f32),
Buff(CombatBuff),
Knockback(Knockback),
EnergyReward(f32),
Lifesteal(f32),
Poise(f32),
Combo(i32),
AdditionalDamage(f32),
RefreshBuff(f32, BuffKind),
SelfBuff(CombatBuff),
Energy(f32),
Transform {
entity_spec: String,
allow_players: bool,
},
DebuffsVulnerable {
mult: f32,
scaling: ScalingKind,
filter_attacker: bool,
filter_weapon: Option<ToolKind>,
},
}Variants§
Heal(f32)
Buff(CombatBuff)
Knockback(Knockback)
EnergyReward(f32)
Lifesteal(f32)
Poise(f32)
Combo(i32)
AdditionalDamage(f32)
Intended to be used when gating additional damage behind some requirement
RefreshBuff(f32, BuffKind)
Resets duration of all buffs of this buffkind, with some probability
SelfBuff(CombatBuff)
Applies buff to yourself after attack is applied
Energy(f32)
Changes energy of target
Transform
String is the entity_spec
DebuffsVulnerable
If the target hit by an attack has debuffs, they will take increased damage scaling with the number of active debuffs they have
Implementations§
Source§impl CombatEffect
impl CombatEffect
pub fn apply_multiplier(self, mult: f32) -> Self
pub fn adjusted_by_stats(self, stats: Stats) -> Self
Trait Implementations§
Source§impl Clone for CombatEffect
impl Clone for CombatEffect
Source§fn clone(&self) -> CombatEffect
fn clone(&self) -> CombatEffect
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CombatEffect
impl Debug for CombatEffect
Source§impl<'de> Deserialize<'de> for CombatEffect
impl<'de> Deserialize<'de> for CombatEffect
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for CombatEffect
impl PartialEq for CombatEffect
Source§fn eq(&self, other: &CombatEffect) -> bool
fn eq(&self, other: &CombatEffect) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for CombatEffect
impl Serialize for CombatEffect
impl StructuralPartialEq for CombatEffect
Auto Trait Implementations§
impl Freeze for CombatEffect
impl RefUnwindSafe for CombatEffect
impl Send for CombatEffect
impl Sync for CombatEffect
impl Unpin for CombatEffect
impl UnsafeUnpin for CombatEffect
impl UnwindSafe for CombatEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data) using
entity to marker mapping functionimpl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
impl<T> Event for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more