Struct veloren_common::comp::inventory::loadout::Loadout

source ·
pub struct Loadout {
    slots: Vec<LoadoutSlot>,
    pub(super) recently_unequipped_items: HashMap<ItemDefinitionIdOwned, (Time, u8)>,
}

Fields§

§slots: Vec<LoadoutSlot>§recently_unequipped_items: HashMap<ItemDefinitionIdOwned, (Time, u8)>

Implementations§

source§

impl Loadout

source

pub(super) fn new_empty() -> Self

source

pub(super) fn swap( &mut self, equip_slot: EquipSlot, item: Option<Item>, time: Time, ) -> Option<Item>

Replaces the item in the Loadout slot that corresponds to the given EquipSlot and returns the previous item if any

source

pub(super) fn equipped(&self, equip_slot: EquipSlot) -> Option<&Item>

Returns a reference to the item (if any) equipped in the given EquipSlot

source

fn slot(&self, equip_slot: EquipSlot) -> Option<&LoadoutSlot>

source

pub(super) fn loadout_idx_for_equip_slot( &self, equip_slot: EquipSlot, ) -> Option<usize>

source

pub(super) fn items_with_persistence_key( &self, ) -> impl Iterator<Item = (&str, Option<&Item>)>

Returns all loadout items paired with their persistence key

source

pub fn set_item_at_slot_using_persistence_key( &mut self, persistence_key: &str, item: Item, ) -> Result<(), LoadoutError>

Sets a loadout item in the correct slot using its persistence key. Any item that already exists in the slot is lost.

source

pub fn get_mut_item_at_slot_using_persistence_key( &mut self, persistence_key: &str, ) -> Result<&mut Item, LoadoutError>

source

pub(super) fn swap_slots( &mut self, equip_slot_a: EquipSlot, equip_slot_b: EquipSlot, time: Time, )

Swaps the contents of two loadout slots

source

pub(super) fn get_slot_to_equip_into( &self, item_kind: &ItemKind, ) -> Option<EquipSlot>

Gets a slot that an item of a particular ItemKind can be equipped into. The first empty slot compatible with the item will be returned, or if there are no free slots then the first occupied slot will be returned. The bool part of the tuple indicates whether an item is already equipped in the slot.

source

pub(super) fn equipped_items_replaceable_by<'a>( &'a self, item_kind: &'a ItemKind, ) -> impl Iterator<Item = &'a Item>

Returns all items currently equipped that an item of the given ItemKind could replace

source

pub(super) fn inv_slot( &self, loadout_slot_id: LoadoutSlotId, ) -> Option<&InvSlot>

Returns the InvSlot for a given LoadoutSlotId

source

pub(super) fn inv_slot_mut( &mut self, loadout_slot_id: LoadoutSlotId, ) -> Option<&mut InvSlot>

Returns the InvSlot for a given LoadoutSlotId

source

pub(super) fn inv_slots_with_id( &self, ) -> impl Iterator<Item = (LoadoutSlotId, &InvSlot)>

Returns all inventory slots provided by equipped loadout items, along with their LoadoutSlotId

source

pub(super) fn inv_slots_mut(&mut self) -> impl Iterator<Item = &mut InvSlot>

Returns all inventory slots provided by equipped loadout items

source

pub(super) fn inv_slots_mut_with_mutable_recently_unequipped_items( &mut self, ) -> (impl Iterator<Item = &mut InvSlot>, &mut HashMap<ItemDefinitionIdOwned, (Time, u8)>)

source

pub(super) fn slot_range_for_equip_slot( &self, equip_slot: EquipSlot, ) -> Option<Range<usize>>

Gets the range of loadout-provided inventory slot indexes that are provided by the item in the given EquipSlot

source

pub(super) fn try_equip(&mut self, item: Item) -> Result<(), Item>

Attempts to equip the item into a compatible, unpopulated loadout slot. If no slot is available the item is returned.

source

pub(super) fn items(&self) -> impl Iterator<Item = &Item>

source

pub(super) fn items_with_slot(&self) -> impl Iterator<Item = (EquipSlot, &Item)>

source

pub(super) fn slot_can_hold( &self, equip_slot: EquipSlot, item_kind: Option<&ItemKind>, ) -> bool

Checks that a slot can hold a given item

source

fn is_valid_weapon_pair( main_hand: Option<&ItemKind>, off_hand: Option<&ItemKind>, ) -> bool

source

pub(super) fn swap_equipped_weapons(&mut self, time: Time)

source

pub fn persistence_update_all_item_states( &mut self, ability_map: &AbilityMap, msm: &MaterialStatManifest, )

Update internal computed state of all top level items in this loadout. Used only when loading in persistence code.

source

pub(super) fn damage_items( &mut self, ability_map: &AbilityMap, msm: &MaterialStatManifest, )

Increments durability by 1 of all valid items

source

pub(super) fn repair_item_at_slot( &mut self, equip_slot: EquipSlot, ability_map: &AbilityMap, msm: &MaterialStatManifest, )

Resets durability of item in specified slot

source

pub(super) fn cull_recently_unequipped_items(&mut self, time: Time)

Trait Implementations§

source§

impl Clone for Loadout

source§

fn clone(&self) -> Loadout

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Loadout

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'de> Deserialize<'de> for Loadout

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl Serialize for Loadout

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
§

impl<C, M> ConvertSaveload<M> for C

§

type Data = C

(De)Serializable data representation for data type
§

type Error = Infallible

Error may occur during serialization or deserialization of component
§

fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
§

fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
where F: FnMut(M) -> Option<Entity>,

Convert this data from a deserializable form (Data) using entity to marker mapping function
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<Context> SubContext<Context> for Context

source§

fn sub_context(self) -> Context

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<T> Event for T
where T: Send + Sync + 'static,

§

impl<T> Resource for T
where T: Any + Send + Sync,

§

impl<T> Storable for T
where T: Send + Sync + 'static,