Struct veloren_common::comp::melee::Melee
source · pub struct Melee {
pub attack: Attack,
pub range: f32,
pub max_angle: f32,
pub applied: bool,
pub hit_count: u32,
pub multi_target: Option<MultiTarget>,
pub break_block: Option<(Vec3<i32>, Option<ToolKind>)>,
pub simultaneous_hits: u32,
pub precision_flank_multipliers: FlankMults,
pub precision_flank_invert: bool,
}
Fields§
§attack: Attack
§range: f32
§max_angle: f32
§applied: bool
§hit_count: u32
§multi_target: Option<MultiTarget>
§break_block: Option<(Vec3<i32>, Option<ToolKind>)>
§simultaneous_hits: u32
§precision_flank_multipliers: FlankMults
§precision_flank_invert: bool
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Melee
impl<'de> Deserialize<'de> for Melee
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for Melee
impl Send for Melee
impl Sync for Melee
impl Unpin for Melee
impl UnwindSafe for Melee
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more