pub struct Attack {
    damages: Vec<AttackDamage>,
    effects: Vec<AttackEffect>,
    precision_multiplier: f32,
}

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§damages: Vec<AttackDamage>§effects: Vec<AttackEffect>§precision_multiplier: f32

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impl Attack

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pub fn with_damage(self, damage: AttackDamage) -> Self

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pub fn with_effect(self, effect: AttackEffect) -> Self

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pub fn with_precision(self, precision_multiplier: f32) -> Self

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pub fn with_combo_requirement( self, combo: i32, requirement: CombatRequirement ) -> Self

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pub fn with_combo(self, combo: i32) -> Self

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pub fn with_combo_increment(self) -> Self

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pub fn effects(&self) -> impl Iterator<Item = &AttackEffect>

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pub fn compute_block_damage_decrement( attacker: Option<&AttackerInfo<'_>>, damage_reduction: f32, target: &TargetInfo<'_>, source: AttackSource, dir: Dir, damage: Damage, msm: &MaterialStatManifest, time: Time, emitters: &mut (impl EmitExt<ParryHookEvent> + EmitExt<PoiseChangeEvent>), emit_outcome: impl FnMut(Outcome) ) -> f32

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pub fn compute_damage_reduction( attacker: Option<&AttackerInfo<'_>>, target: &TargetInfo<'_>, damage: Damage, msm: &MaterialStatManifest ) -> f32

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pub fn apply_attack( &self, attacker: Option<AttackerInfo<'_>>, target: &TargetInfo<'_>, dir: Dir, options: AttackOptions, strength_modifier: f32, attack_source: AttackSource, time: Time, emitters: &mut (impl EmitExt<HealthChangeEvent> + EmitExt<EnergyChangeEvent> + EmitExt<ParryHookEvent> + EmitExt<KnockbackEvent> + EmitExt<BuffEvent> + EmitExt<PoiseChangeEvent> + EmitExt<ComboChangeEvent> + EmitExt<EntityAttackedHookEvent>), emit_outcome: impl FnMut(Outcome), rng: &mut ThreadRng, damage_instance_offset: u64 ) -> bool

Trait Implementations§

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impl Clone for Attack

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fn clone(&self) -> Attack

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Attack

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Attack

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Attack

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Attack

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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where T: ?Sized,

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Convert this data type into serializable form (Data) using entity to marker mapping function
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