Enum veloren_common::comp::poise::PoiseState
source · pub enum PoiseState {
Normal,
Interrupted,
Stunned,
Dazed,
KnockedDown,
}
Expand description
States to define effects of a poise change
Variants§
Normal
No effect applied
Interrupted
Poise reset, and target briefly stunned
Stunned
Poise reset, target stunned and knocked back horizontally
Dazed
Poise reset, target staggered
KnockedDown
Poise reset, target staggered and knocked back further
Implementations§
source§impl PoiseState
impl PoiseState
sourcepub fn poise_effect(
&self,
was_wielded: bool,
) -> (Option<(CharacterState, f64)>, Option<f32>)
pub fn poise_effect( &self, was_wielded: bool, ) -> (Option<(CharacterState, f64)>, Option<f32>)
Returns the optional stunned character state and duration of stun, and optional impulse strength corresponding to a particular poise state
sourcepub fn damage_multiplier(&self) -> f32
pub fn damage_multiplier(&self) -> f32
Returns the multiplier on poise damage to health damage for when the target is in a poise state, also is used for precision
Trait Implementations§
source§impl Clone for PoiseState
impl Clone for PoiseState
source§fn clone(&self) -> PoiseState
fn clone(&self) -> PoiseState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PoiseState
impl Debug for PoiseState
source§impl<'de> Deserialize<'de> for PoiseState
impl<'de> Deserialize<'de> for PoiseState
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl FromStr for PoiseState
impl FromStr for PoiseState
source§impl Hash for PoiseState
impl Hash for PoiseState
source§impl PartialEq for PoiseState
impl PartialEq for PoiseState
source§fn eq(&self, other: &PoiseState) -> bool
fn eq(&self, other: &PoiseState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for PoiseState
impl Serialize for PoiseState
source§impl TryFrom<&str> for PoiseState
impl TryFrom<&str> for PoiseState
impl Copy for PoiseState
impl Eq for PoiseState
impl StructuralPartialEq for PoiseState
Auto Trait Implementations§
impl Freeze for PoiseState
impl RefUnwindSafe for PoiseState
impl Send for PoiseState
impl Sync for PoiseState
impl Unpin for PoiseState
impl UnwindSafe for PoiseState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more