Struct veloren_common::comp::skillset::SkillGroup
source · pub struct SkillGroup {
pub skill_group_kind: SkillGroupKind,
pub available_exp: u32,
pub earned_exp: u32,
pub available_sp: u16,
pub earned_sp: u16,
pub ordered_skills: Vec<Skill>,
}
Expand description
A group of skills that have been unlocked by a player. Each skill group has independent exp and skill points which are used to unlock skills in that skill group.
Fields§
§skill_group_kind: SkillGroupKind
§available_exp: u32
§earned_exp: u32
§available_sp: u16
§earned_sp: u16
§ordered_skills: Vec<Skill>
Implementations§
source§impl SkillGroup
impl SkillGroup
fn new(skill_group_kind: SkillGroupKind) -> SkillGroup
sourcepub fn spent_exp(&self) -> u32
pub fn spent_exp(&self) -> u32
Returns the amount of experience in a skill group that has been spent to acquire skill points Relies on the invariant that (earned_exp >= available_exp) to ensure function does not underflow
sourcefn earn_skill_point(&mut self) -> Result<(), SpRewardError>
fn earn_skill_point(&mut self) -> Result<(), SpRewardError>
Adds a skill point while subtracting the necessary amount of experience
sourcepub fn add_experience(&mut self, amount: u32) -> Option<u16>
pub fn add_experience(&mut self, amount: u32) -> Option<u16>
Also attempts to earn a skill point after adding experience. If a skill point was earned, returns how many skill points the skill group now has earned in total.
Trait Implementations§
source§impl Clone for SkillGroup
impl Clone for SkillGroup
source§fn clone(&self) -> SkillGroup
fn clone(&self) -> SkillGroup
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SkillGroup
impl Debug for SkillGroup
source§impl<'de> Deserialize<'de> for SkillGroup
impl<'de> Deserialize<'de> for SkillGroup
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Hash for SkillGroup
impl Hash for SkillGroup
source§impl PartialEq for SkillGroup
impl PartialEq for SkillGroup
source§fn eq(&self, other: &SkillGroup) -> bool
fn eq(&self, other: &SkillGroup) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for SkillGroup
impl Serialize for SkillGroup
impl Eq for SkillGroup
impl StructuralPartialEq for SkillGroup
Auto Trait Implementations§
impl Freeze for SkillGroup
impl RefUnwindSafe for SkillGroup
impl Send for SkillGroup
impl Sync for SkillGroup
impl Unpin for SkillGroup
impl UnwindSafe for SkillGroup
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more