Struct veloren_common::comp::Health

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pub struct Health {
    current: u32,
    base_max: u32,
    maximum: u32,
    pub last_change: HealthChange,
    pub is_dead: bool,
    damage_contributors: HashMap<DamageContributor, (u64, Time)>,
}
Expand description

Health is represented by u32s within the module, but treated as a float by the rest of the game.

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§current: u32

Current health is how much health the entity currently has. Current health must be lower than or equal to maximum health.

§base_max: u32

Base max is the amount of health the entity has without considering temporary modifiers such as buffs

§maximum: u32

Maximum is the amount of health the entity has after temporary modifiers are considered

§last_change: HealthChange

The last change to health

§is_dead: bool§damage_contributors: HashMap<DamageContributor, (u64, Time)>

Keeps track of damage per DamageContributor and the last time they caused damage, used for EXP sharing

Implementations§

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impl Health

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pub const HEALTH_EPSILON: f32 = 2.98032319E-8f32

Used when comparisons to health are needed outside this module.

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const MAX_HEALTH: u16 = 65_534u16

Maximum value allowed for health before scaling

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const MAX_SCALED_HEALTH: u32 = 16_776_704u32

The maximum value allowed for current and maximum health Maximum value is (u16:MAX - 1) * 256, which only requires 24 bits. This can fit into an f32 with no loss to precision

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const SCALING_FACTOR_FLOAT: f32 = 256f32

The amount health is scaled by within this module

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const SCALING_FACTOR_INT: u32 = 256u32

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pub fn current(&self) -> f32

Returns the current value of health casted to a float

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pub fn base_max(&self) -> f32

Returns the base maximum value of health casted to a float

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pub fn maximum(&self) -> f32

Returns the maximum value of health casted to a float

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pub fn fraction(&self) -> f32

Returns the fraction of health an entity has remaining

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pub fn set_fraction(&mut self, fraction: f32)

Instantly set the health fraction.

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pub fn needs_maximum_update(&self, modifiers: StatsModifier) -> Option<u32>

Calculates a new maximum value and returns it if the value differs from the current maximum.

Note: The returned value uses an internal format so don’t expect it to be useful for anything other than a parameter to [Self::update_maximum].

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pub fn update_internal_integer_maximum(&mut self, maximum: u32)

Updates the maximum value for health.

Note: The accepted u32 value is in the internal format of this type. So attempting to pass values that weren’t returned from Self::needs_maximum_update can produce strange or unexpected results.

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pub fn new(body: Body) -> Self

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pub fn change_by(&mut self, change: HealthChange) -> bool

Returns a boolean if the delta was not zero.

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pub fn damage_contributions( &self, ) -> impl Iterator<Item = (&DamageContributor, &u64)>

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pub fn recent_damagers(&self) -> impl Iterator<Item = (Uid, Time)> + '_

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pub fn should_die(&self) -> bool

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pub fn kill(&mut self)

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pub fn revive(&mut self)

Trait Implementations§

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impl Clone for Health

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fn clone(&self) -> Health

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Health

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type Storage = DerefFlaggedStorage<Health, VecStorage<Health>>

Associated storage type for this component.
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impl Debug for Health

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Health

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Health

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for Health

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impl RefUnwindSafe for Health

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impl Send for Health

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impl Sync for Health

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impl Unpin for Health

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impl UnwindSafe for Health

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<C, M> ConvertSaveload<M> for C

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type Data = C

(De)Serializable data representation for data type
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type Error = Infallible

Error may occur during serialization or deserialization of component
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fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
where F: FnMut(M) -> Option<Entity>,

Convert this data from a deserializable form (Data) using entity to marker mapping function
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Should always be Self
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type Owned = T

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where U: TryFrom<T>,

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