pub struct ChangeStanceEvent {
pub entity: Entity,
pub stance: Stance,
}Fields§
§entity: Entity§stance: StanceTrait Implementations§
Source§impl<'a> EmitExt<ChangeStanceEvent> for CharacterStateEventEmitters<'a>
impl<'a> EmitExt<ChangeStanceEvent> for CharacterStateEventEmitters<'a>
fn emit(&mut self, event: ChangeStanceEvent)
fn emit_many(&mut self, events: impl IntoIterator<Item = ChangeStanceEvent>)
Auto Trait Implementations§
impl Freeze for ChangeStanceEvent
impl RefUnwindSafe for ChangeStanceEvent
impl Send for ChangeStanceEvent
impl Sync for ChangeStanceEvent
impl Unpin for ChangeStanceEvent
impl UnsafeUnpin for ChangeStanceEvent
impl UnwindSafe for ChangeStanceEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Event for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more