pub struct ComboChangeEvent {
pub entity: Entity,
pub change: i32,
}Fields§
§entity: Entity§change: i32Trait Implementations§
Source§impl<'a> EmitExt<ComboChangeEvent> for CharacterStateEventEmitters<'a>
impl<'a> EmitExt<ComboChangeEvent> for CharacterStateEventEmitters<'a>
fn emit(&mut self, event: ComboChangeEvent)
fn emit_many(&mut self, events: impl IntoIterator<Item = ComboChangeEvent>)
Auto Trait Implementations§
impl Freeze for ComboChangeEvent
impl RefUnwindSafe for ComboChangeEvent
impl Send for ComboChangeEvent
impl Sync for ComboChangeEvent
impl Unpin for ComboChangeEvent
impl UnsafeUnpin for ComboChangeEvent
impl UnwindSafe for ComboChangeEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Event for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more