Struct veloren_common::event::EnergyChangeEvent
source · pub struct EnergyChangeEvent {
pub entity: Entity,
pub change: f32,
}
Fields§
§entity: Entity
§change: f32
Trait Implementations§
source§impl<'a> EmitExt<EnergyChangeEvent> for CharacterStateEventEmitters<'a>
impl<'a> EmitExt<EnergyChangeEvent> for CharacterStateEventEmitters<'a>
fn emit(&mut self, event: EnergyChangeEvent)
fn emit_many(&mut self, events: impl IntoIterator<Item = EnergyChangeEvent>)
Auto Trait Implementations§
impl RefUnwindSafe for EnergyChangeEvent
impl Send for EnergyChangeEvent
impl Sync for EnergyChangeEvent
impl Unpin for EnergyChangeEvent
impl UnwindSafe for EnergyChangeEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more