Struct veloren_common::event::ExplosionEvent
source · pub struct ExplosionEvent {
pub pos: Vec3<f32>,
pub explosion: Explosion,
pub owner: Option<Uid>,
}
Fields§
§pos: Vec3<f32>
§explosion: Explosion
§owner: Option<Uid>
Trait Implementations§
source§impl<'a> EmitExt<ExplosionEvent> for CharacterStateEventEmitters<'a>
impl<'a> EmitExt<ExplosionEvent> for CharacterStateEventEmitters<'a>
fn emit(&mut self, event: ExplosionEvent)
fn emit_many(&mut self, events: impl IntoIterator<Item = ExplosionEvent>)
Auto Trait Implementations§
impl RefUnwindSafe for ExplosionEvent
impl Send for ExplosionEvent
impl Sync for ExplosionEvent
impl Unpin for ExplosionEvent
impl UnwindSafe for ExplosionEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more