pub enum PathState {
None,
Exhausted,
Pending,
Path,
}
Variants§
None
There is no path.
Exhausted
A non-complete path.
Pending
In progress of computing a path.
Path
A complete path.
Trait Implementations§
Source§impl Ord for PathState
impl Ord for PathState
Source§impl PartialOrd for PathState
impl PartialOrd for PathState
impl Copy for PathState
impl Eq for PathState
impl StructuralPartialEq for PathState
Auto Trait Implementations§
impl Freeze for PathState
impl RefUnwindSafe for PathState
impl Send for PathState
impl Sync for PathState
impl Unpin for PathState
impl UnwindSafe for PathState
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T: ?Sized,
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fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
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§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self
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variant of Either<Self, Self>
if into_left
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self
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impl<T> Pointable for T
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impl<Context> SubContext<Context> for Context
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impl<T> TryDefault for Twhere
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Tries to create the default.
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Calls
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