Struct veloren_common::recipe::Recipe
source · pub struct Recipe {
pub output: (Arc<ItemDef>, u32),
pub inputs: Vec<(RecipeInput, u32, bool)>,
pub craft_sprite: Option<SpriteKind>,
}
Fields§
§output: (Arc<ItemDef>, u32)
§inputs: Vec<(RecipeInput, u32, bool)>
Input required for recipe, amount of input needed, whether input should be tracked as a modular component
craft_sprite: Option<SpriteKind>
Implementations§
source§impl Recipe
impl Recipe
sourcepub fn craft_simple(
&self,
inv: &mut Inventory,
slots: Vec<(u32, InvSlotId)>,
ability_map: &AbilityMap,
msm: &MaterialStatManifest,
) -> Result<Vec<Item>, Vec<(&RecipeInput, u32)>>
pub fn craft_simple( &self, inv: &mut Inventory, slots: Vec<(u32, InvSlotId)>, ability_map: &AbilityMap, msm: &MaterialStatManifest, ) -> Result<Vec<Item>, Vec<(&RecipeInput, u32)>>
Perform a recipe, returning a list of missing items on failure
pub fn inputs(&self) -> impl ExactSizeIterator<Item = (&RecipeInput, u32, bool)>
sourcepub fn inventory_contains_ingredients(
&self,
inv: &Inventory,
recipe_amount: u32,
) -> Result<Vec<(u32, InvSlotId)>, Vec<(&RecipeInput, u32)>>
pub fn inventory_contains_ingredients( &self, inv: &Inventory, recipe_amount: u32, ) -> Result<Vec<(u32, InvSlotId)>, Vec<(&RecipeInput, u32)>>
Determine whether the inventory contains the ingredients for a recipe. If it does, return a vec of inventory slots that contain the ingredients needed, whose positions correspond to particular recipe inputs. If items are missing, return the missing items, and how many are missing.
sourcepub fn max_from_ingredients(&self, inv: &Inventory) -> u32
pub fn max_from_ingredients(&self, inv: &Inventory) -> u32
Calculates the maximum number of items craftable given the current inventory state.
Trait Implementations§
source§impl<'de> Deserialize<'de> for Recipe
impl<'de> Deserialize<'de> for Recipe
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Recipe
impl RefUnwindSafe for Recipe
impl Send for Recipe
impl Sync for Recipe
impl Unpin for Recipe
impl UnwindSafe for Recipe
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more