pub enum SpriteInteractKind {
Chest,
Harvestable,
Collectible,
Unlock,
Fallback,
ToggleLight(bool),
}
Expand description
Used to control effects based off of the type of sprite interacted with
Variants§
Implementations§
Trait Implementations§
source§impl Clone for SpriteInteractKind
impl Clone for SpriteInteractKind
source§fn clone(&self) -> SpriteInteractKind
fn clone(&self) -> SpriteInteractKind
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SpriteInteractKind
impl Debug for SpriteInteractKind
source§impl<'de> Deserialize<'de> for SpriteInteractKind
impl<'de> Deserialize<'de> for SpriteInteractKind
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for SpriteInteractKind
impl PartialEq for SpriteInteractKind
source§fn eq(&self, other: &SpriteInteractKind) -> bool
fn eq(&self, other: &SpriteInteractKind) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for SpriteInteractKind
impl Serialize for SpriteInteractKind
impl Copy for SpriteInteractKind
impl Eq for SpriteInteractKind
impl StructuralEq for SpriteInteractKind
impl StructuralPartialEq for SpriteInteractKind
Auto Trait Implementations§
impl RefUnwindSafe for SpriteInteractKind
impl Send for SpriteInteractKind
impl Sync for SpriteInteractKind
impl Unpin for SpriteInteractKind
impl UnwindSafe for SpriteInteractKind
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.