Struct veloren_common::terrain::sprite::SpriteCfg
source · pub struct SpriteCfg {
pub unlock: Option<UnlockKind>,
pub content: Option<Content>,
}
Fields§
§unlock: Option<UnlockKind>
§content: Option<Content>
Trait Implementations§
source§impl<'de> Deserialize<'de> for SpriteCfg
impl<'de> Deserialize<'de> for SpriteCfg
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SpriteCfg
impl RefUnwindSafe for SpriteCfg
impl Send for SpriteCfg
impl Sync for SpriteCfg
impl Unpin for SpriteCfg
impl UnwindSafe for SpriteCfg
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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source§fn borrow_mut(&mut self) -> &mut T
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source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
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clone_to_uninit
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Convert this data from a deserializable form (
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source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts self
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variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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