pub enum PlayerListUpdate {
    Init(HashMap<Uid, PlayerInfo>),
    Add(Uid, PlayerInfo),
    SelectedCharacter(Uid, CharacterInfo),
    ExitCharacter(Uid),
    Moderator(Uid, bool),
    Remove(Uid),
    Alias(Uid, String),
    UpdateBattleMode(Uid, BattleMode),
}Expand description
Inform the client of updates to the player list.
Note: Before emiting any of these, check if the current
[veloren_client::Client::client_type] wants to emit login events.
Variants§
Init(HashMap<Uid, PlayerInfo>)
Add(Uid, PlayerInfo)
SelectedCharacter(Uid, CharacterInfo)
ExitCharacter(Uid)
Moderator(Uid, bool)
Remove(Uid)
Alias(Uid, String)
UpdateBattleMode(Uid, BattleMode)
Trait Implementations§
Source§impl Clone for PlayerListUpdate
 
impl Clone for PlayerListUpdate
Source§fn clone(&self) -> PlayerListUpdate
 
fn clone(&self) -> PlayerListUpdate
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for PlayerListUpdate
 
impl Debug for PlayerListUpdate
Source§impl<'de> Deserialize<'de> for PlayerListUpdate
 
impl<'de> Deserialize<'de> for PlayerListUpdate
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerListUpdate
impl RefUnwindSafe for PlayerListUpdate
impl Send for PlayerListUpdate
impl Sync for PlayerListUpdate
impl Unpin for PlayerListUpdate
impl UnwindSafe for PlayerListUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
§impl<C, M> ConvertSaveload<M> for C
 
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
 
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
    &self,
    _: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
 
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data) using
entity to marker mapping function§fn convert_from<F>(
    data: <C as ConvertSaveload<M>>::Data,
    _: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
 
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data) using
entity to marker mapping function§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more