pub struct LoadoutSpec {Show 21 fields
inherit: Option<Base>,
head: Option<ItemSpec>,
neck: Option<ItemSpec>,
shoulders: Option<ItemSpec>,
chest: Option<ItemSpec>,
gloves: Option<ItemSpec>,
ring1: Option<ItemSpec>,
ring2: Option<ItemSpec>,
back: Option<ItemSpec>,
belt: Option<ItemSpec>,
legs: Option<ItemSpec>,
feet: Option<ItemSpec>,
tabard: Option<ItemSpec>,
bag1: Option<ItemSpec>,
bag2: Option<ItemSpec>,
bag3: Option<ItemSpec>,
bag4: Option<ItemSpec>,
lantern: Option<ItemSpec>,
glider: Option<ItemSpec>,
active_hands: Option<Hands>,
inactive_hands: Option<Hands>,
}
Expand description
Core struct of loadout asset.
If you want programing API of loadout creation,
use LoadoutBuilder
instead.
For examples of assets, see assets/test/loadout/ok
folder.
Fields§
§inherit: Option<Base>
§head: Option<ItemSpec>
§neck: Option<ItemSpec>
§shoulders: Option<ItemSpec>
§chest: Option<ItemSpec>
§gloves: Option<ItemSpec>
§ring1: Option<ItemSpec>
§ring2: Option<ItemSpec>
§back: Option<ItemSpec>
§belt: Option<ItemSpec>
§legs: Option<ItemSpec>
§feet: Option<ItemSpec>
§tabard: Option<ItemSpec>
§bag1: Option<ItemSpec>
§bag2: Option<ItemSpec>
§bag3: Option<ItemSpec>
§bag4: Option<ItemSpec>
§lantern: Option<ItemSpec>
§glider: Option<ItemSpec>
§active_hands: Option<Hands>
§inactive_hands: Option<Hands>
Trait Implementations§
§impl Asset for LoadoutSpec
impl Asset for LoadoutSpec
§const EXTENSION: &'static str = "ron"
const EXTENSION: &'static str = "ron"
Use this field if your asset only uses one extension. Read more
§const EXTENSIONS: &'static [&'static str] = _
const EXTENSIONS: &'static [&'static str] = _
This field enables you to specify multiple extension for an asset. Read more
§fn default_value(
id: &SharedString,
error: Box<dyn Error + Send + Sync>,
) -> Result<Self, Box<dyn Error + Send + Sync>>
fn default_value( id: &SharedString, error: Box<dyn Error + Send + Sync>, ) -> Result<Self, Box<dyn Error + Send + Sync>>
Specifies a eventual default value to use if an asset fails to load. If
this method returns
Ok
, the returned value is used as an asset. In
particular, if this method always returns Ok
, AssetCache::load
is
guaranteed not to fail. Read more§const HOT_RELOADED: bool = true
const HOT_RELOADED: bool = true
If
false
, disable hot-reloading for assets of this type (true
by
default). This avoids having to lock the asset to read it (ie it makes
[Handle::read
] a noop)§impl Clone for LoadoutSpec
impl Clone for LoadoutSpec
§fn clone(&self) -> LoadoutSpec
fn clone(&self) -> LoadoutSpec
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for LoadoutSpec
impl Debug for LoadoutSpec
§impl Default for LoadoutSpec
impl Default for LoadoutSpec
§fn default() -> LoadoutSpec
fn default() -> LoadoutSpec
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for LoadoutSpec
impl<'de> Deserialize<'de> for LoadoutSpec
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<LoadoutSpec, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<LoadoutSpec, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LoadoutSpec
impl RefUnwindSafe for LoadoutSpec
impl Send for LoadoutSpec
impl Sync for LoadoutSpec
impl Unpin for LoadoutSpec
impl UnwindSafe for LoadoutSpec
Blanket Implementations§
§impl<T> AssetExt for Twhere
T: Compound,
impl<T> AssetExt for Twhere
T: Compound,
§fn load(specifier: &str) -> Result<&'static Handle<T>, Error>
fn load(specifier: &str) -> Result<&'static Handle<T>, Error>
Function used to load assets from the filesystem or the cache.
Example usage: Read more
fn load_owned(specifier: &str) -> Result<T, Error>
fn get_or_insert(specifier: &str, default: T) -> &'static Handle<T>
§fn load_cloned(specifier: &str) -> Result<Self, Error>where
Self: Clone,
fn load_cloned(specifier: &str) -> Result<Self, Error>where
Self: Clone,
Function used to load assets from the filesystem or the cache and return
a clone.
fn load_or_insert_with( specifier: &str, default: impl FnOnce(Error) -> Self, ) -> &'static Handle<Self>
§fn load_expect(specifier: &str) -> &'static Handle<Self>
fn load_expect(specifier: &str) -> &'static Handle<Self>
Function used to load essential assets from the filesystem or the cache.
It will panic if the asset is not found. Example usage: Read more
§fn load_expect_cloned(specifier: &str) -> Selfwhere
Self: Clone,
fn load_expect_cloned(specifier: &str) -> Selfwhere
Self: Clone,
Function used to load essential assets from the filesystem or the cache
and return a clone. It will panic if the asset is not found.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Compound for Twhere
T: Asset,
impl<T> Compound for Twhere
T: Asset,
§fn load(
cache: AnyCache<'_>,
id: &SharedString,
) -> Result<T, Box<dyn Error + Send + Sync>>
fn load( cache: AnyCache<'_>, id: &SharedString, ) -> Result<T, Box<dyn Error + Send + Sync>>
Loads an asset from the cache. Read more
§const HOT_RELOADED: bool = Self::HOT_RELOADED
const HOT_RELOADED: bool = Self::HOT_RELOADED
If
false
, disable hot-reloading for assets of this type (true
by
default). This avoids having to lock the asset to read it (ie it makes
[Handle::read
] a noop)§impl<T> DirLoadable for Twhere
T: Asset,
impl<T> DirLoadable for Twhere
T: Asset,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.