pub struct LootOwner {
    expiry: Instant,
    owner: LootOwnerKind,
    soft: bool,
}

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§expiry: Instant§owner: LootOwnerKind§soft: bool

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impl LootOwner

pub fn new(kind: LootOwnerKind, soft: bool) -> LootOwner

pub fn uid(&self) -> Option<Uid>

pub fn owner(&self) -> LootOwnerKind

pub fn time_until_expiration(&self) -> Duration

pub fn expired(&self) -> bool

pub fn default_instant() -> Instant

pub fn is_soft(&self) -> bool

This field stands as a wish for NPC’s to not pick the loot up, they will however be able to decide whether they want to follow your wishes or not (players will be able to pick the item up)

pub fn can_pickup( &self, uid: Uid, group: Option<&Group>, alignment: Option<&Alignment>, body: Option<&Body>, player: Option<&Player>, ) -> bool

Trait Implementations§

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impl Clone for LootOwner

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fn clone(&self) -> LootOwner

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for LootOwner

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type Storage = DerefFlaggedStorage<LootOwner>

Associated storage type for this component.
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impl Debug for LootOwner

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for LootOwner

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fn deserialize<__D>( __deserializer: __D, ) -> Result<LootOwner, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<LootOwner> for EcsCompPacket

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fn from(other: LootOwner) -> EcsCompPacket

Converts to this type from the input type.
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impl NetSync for LootOwner

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const SYNC_FROM: SyncFrom = SyncFrom::AnyEntity

Determines what for entities this component is synced to the client. Read more
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fn pre_insert(&mut self, world: &World)

Allows making modifications before the synced component is inserted on the client.
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fn pre_modify(&mut self, world: &World)

Allows making modifications before the synced component is overwritten with this version on the client.
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impl Serialize for LootOwner

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<EcsCompPacket> for LootOwner

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type Error = InvalidType

The type returned in the event of a conversion error.
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fn try_from(other: EcsCompPacket) -> Result<LootOwner, Self::Error>

Performs the conversion.
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impl Copy for LootOwner

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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type Data = C

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type Error = Infallible

Error may occur during serialization or deserialization of component
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where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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Convert this data from a deserializable form (Data) using entity to marker mapping function
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Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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