pub struct EventEmitters<'a> {Show 17 fields
mount: Option<Emitter<'a, MountEvent>>,
mount_volume: Option<Emitter<'a, MountVolumeEvent>>,
set_pet_stay: Option<Emitter<'a, SetPetStayEvent>>,
unmount: Option<Emitter<'a, UnmountEvent>>,
lantern: Option<Emitter<'a, SetLanternEvent>>,
npc_interact: Option<Emitter<'a, NpcInteractEvent>>,
initiate_invite: Option<Emitter<'a, InitiateInviteEvent>>,
invite_response: Option<Emitter<'a, InviteResponseEvent>>,
process_trade_action: Option<Emitter<'a, ProcessTradeActionEvent>>,
inventory_manip: Option<Emitter<'a, InventoryManipEvent>>,
group_manip: Option<Emitter<'a, GroupManipEvent>>,
respawn: Option<Emitter<'a, RespawnEvent>>,
sound: Option<Emitter<'a, SoundEvent>>,
change_ability: Option<Emitter<'a, ChangeAbilityEvent>>,
change_stance: Option<Emitter<'a, ChangeStanceEvent>>,
start_teleporting: Option<Emitter<'a, StartTeleportingEvent>>,
buff: Option<Emitter<'a, BuffEvent>>,
}
Fields§
§mount: Option<Emitter<'a, MountEvent>>
§mount_volume: Option<Emitter<'a, MountVolumeEvent>>
§set_pet_stay: Option<Emitter<'a, SetPetStayEvent>>
§unmount: Option<Emitter<'a, UnmountEvent>>
§lantern: Option<Emitter<'a, SetLanternEvent>>
§npc_interact: Option<Emitter<'a, NpcInteractEvent>>
§initiate_invite: Option<Emitter<'a, InitiateInviteEvent>>
§invite_response: Option<Emitter<'a, InviteResponseEvent>>
§process_trade_action: Option<Emitter<'a, ProcessTradeActionEvent>>
§inventory_manip: Option<Emitter<'a, InventoryManipEvent>>
§group_manip: Option<Emitter<'a, GroupManipEvent>>
§respawn: Option<Emitter<'a, RespawnEvent>>
§sound: Option<Emitter<'a, SoundEvent>>
§change_ability: Option<Emitter<'a, ChangeAbilityEvent>>
§change_stance: Option<Emitter<'a, ChangeStanceEvent>>
§start_teleporting: Option<Emitter<'a, StartTeleportingEvent>>
§buff: Option<Emitter<'a, BuffEvent>>
Implementations§
source§impl<'a> EventEmitters<'a>
impl<'a> EventEmitters<'a>
Trait Implementations§
source§impl<'a> EmitExt<BuffEvent> for EventEmitters<'a>
impl<'a> EmitExt<BuffEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<ChangeAbilityEvent> for EventEmitters<'a>
impl<'a> EmitExt<ChangeAbilityEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<ChangeStanceEvent> for EventEmitters<'a>
impl<'a> EmitExt<ChangeStanceEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<GroupManipEvent> for EventEmitters<'a>
impl<'a> EmitExt<GroupManipEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<InitiateInviteEvent> for EventEmitters<'a>
impl<'a> EmitExt<InitiateInviteEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<InventoryManipEvent> for EventEmitters<'a>
impl<'a> EmitExt<InventoryManipEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<InviteResponseEvent> for EventEmitters<'a>
impl<'a> EmitExt<InviteResponseEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<MountEvent> for EventEmitters<'a>
impl<'a> EmitExt<MountEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<MountVolumeEvent> for EventEmitters<'a>
impl<'a> EmitExt<MountVolumeEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<NpcInteractEvent> for EventEmitters<'a>
impl<'a> EmitExt<NpcInteractEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<ProcessTradeActionEvent> for EventEmitters<'a>
impl<'a> EmitExt<ProcessTradeActionEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<RespawnEvent> for EventEmitters<'a>
impl<'a> EmitExt<RespawnEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<SetLanternEvent> for EventEmitters<'a>
impl<'a> EmitExt<SetLanternEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<SetPetStayEvent> for EventEmitters<'a>
impl<'a> EmitExt<SetPetStayEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<SoundEvent> for EventEmitters<'a>
impl<'a> EmitExt<SoundEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<StartTeleportingEvent> for EventEmitters<'a>
impl<'a> EmitExt<StartTeleportingEvent> for EventEmitters<'a>
source§impl<'a> EmitExt<UnmountEvent> for EventEmitters<'a>
impl<'a> EmitExt<UnmountEvent> for EventEmitters<'a>
Auto Trait Implementations§
impl<'a> Freeze for EventEmitters<'a>
impl<'a> RefUnwindSafe for EventEmitters<'a>
impl<'a> Send for EventEmitters<'a>
impl<'a> Sync for EventEmitters<'a>
impl<'a> Unpin for EventEmitters<'a>
impl<'a> UnwindSafe for EventEmitters<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more