Module collision

Source

Structsยง

ColliderContext ๐Ÿ”’
ColliderData ๐Ÿ”’

Functionsยง

box_voxel_collision ๐Ÿ”’
capsule2cylinder ๐Ÿ”’
Find pushback vector and collision_distance we assume between this colliders assuming that only one of them is capsule prism.
closest_points ๐Ÿ”’
Returns the points on line segments n and m respectively that are the closest to one-another. If the lines are parallel, an arbitrary, unspecified pair of points that sit on the line segments will be chosen.
point_voxel_collision ๐Ÿ”’
projection_between ๐Ÿ”’
Find pushback vector and collision_distance we assume between this colliders.
resolve_e2e_collision ๐Ÿ”’
Returns whether interesction between entities occured
voxel_collider_bounding_sphere ๐Ÿ”’