Struct veloren_voxygen::hud::bag::BagIds
source · pub struct BagIds {Show 43 fields
pub test: Id,
pub inventory_scroller: Id,
pub bag_close: Id,
pub char_ico: Id,
pub coin_ico: Id,
pub space_txt: Id,
pub inventory_title: Id,
pub inventory_title_bg: Id,
pub inventory_sort: Id,
pub scrollbar_bg: Id,
pub scrollbar_slots: Id,
pub tab_1: Id,
pub tab_2: Id,
pub tab_3: Id,
pub tab_4: Id,
pub bag_expand_btn: Id,
pub bag_details_btn: Id,
pub slots_bg: Id,
pub head_slot: Id,
pub neck_slot: Id,
pub chest_slot: Id,
pub shoulders_slot: Id,
pub hands_slot: Id,
pub legs_slot: Id,
pub belt_slot: Id,
pub lantern_slot: Id,
pub ring1_slot: Id,
pub ring2_slot: Id,
pub feet_slot: Id,
pub back_slot: Id,
pub tabard_slot: Id,
pub glider_slot: Id,
pub active_mainhand_slot: Id,
pub active_offhand_slot: Id,
pub inactive_mainhand_slot: Id,
pub inactive_offhand_slot: Id,
pub swap_equipped_weapons_btn: Id,
pub bag1_slot: Id,
pub bag2_slot: Id,
pub bag3_slot: Id,
pub bag4_slot: Id,
pub stat_icons: List,
pub stat_txts: List,
}
Fields§
§test: Id
§inventory_scroller: Id
§bag_close: Id
§char_ico: Id
§coin_ico: Id
§space_txt: Id
§inventory_title: Id
§inventory_title_bg: Id
§inventory_sort: Id
§scrollbar_bg: Id
§scrollbar_slots: Id
§tab_1: Id
§tab_2: Id
§tab_3: Id
§tab_4: Id
§bag_expand_btn: Id
§bag_details_btn: Id
§slots_bg: Id
§head_slot: Id
§neck_slot: Id
§chest_slot: Id
§shoulders_slot: Id
§hands_slot: Id
§legs_slot: Id
§belt_slot: Id
§lantern_slot: Id
§ring1_slot: Id
§ring2_slot: Id
§feet_slot: Id
§back_slot: Id
§tabard_slot: Id
§glider_slot: Id
§active_mainhand_slot: Id
§active_offhand_slot: Id
§inactive_mainhand_slot: Id
§inactive_offhand_slot: Id
§swap_equipped_weapons_btn: Id
§bag1_slot: Id
§bag2_slot: Id
§bag3_slot: Id
§bag4_slot: Id
§stat_icons: List
§stat_txts: List
Implementations§
Auto Trait Implementations§
impl Freeze for BagIds
impl RefUnwindSafe for BagIds
impl Send for BagIds
impl Sync for BagIds
impl Unpin for BagIds
impl UnwindSafe for BagIds
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