Struct veloren_voxygen::hud::Ids

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struct Ids {
Show 104 fields pub crosshair_inner: Id, pub crosshair_outer: Id, pub player_scts: List, pub player_sct_bgs: List, pub player_rank_up: Id, pub player_rank_up_txt_number: Id, pub player_rank_up_txt_0: Id, pub player_rank_up_txt_0_bg: Id, pub player_rank_up_txt_1: Id, pub player_rank_up_txt_1_bg: Id, pub player_rank_up_icon: Id, pub sct_exp_bgs: List, pub sct_exps: List, pub sct_exp_icons: List, pub sct_lvl_bg: Id, pub sct_lvl: Id, pub hurt_bg: Id, pub death_bg: Id, pub sct_bgs: List, pub scts: List, pub overheads: List, pub overitems: List, pub alpha_text: Id, pub debug_bg: Id, pub fps_counter: Id, pub ping: Id, pub coordinates: Id, pub velocity: Id, pub glide_ratio: Id, pub glide_aoe: Id, pub air_vel: Id, pub orientation: Id, pub look_direction: Id, pub loaded_distance: Id, pub time: Id, pub entity_count: Id, pub num_chunks: Id, pub num_lights: Id, pub num_figures: Id, pub num_particles: Id, pub current_biome: Id, pub current_site: Id, pub graphics_backend: Id, pub gpu_timings: List, pub weather: Id, pub song_info: Id, pub version: Id, pub help: Id, pub help_info: Id, pub debug_info: Id, pub lantern_info: Id, pub window_frame_0: Id, pub window_frame_1: Id, pub window_frame_2: Id, pub window_frame_3: Id, pub window_frame_4: Id, pub window_frame_5: Id, pub button_help2: Id, pub button_help3: Id, pub chat: Id, pub loot_scroller: Id, pub map: Id, pub world_map: Id, pub character_window: Id, pub popup: Id, pub minimap: Id, pub prompt_dialog: Id, pub bag: Id, pub trade: Id, pub social: Id, pub quest: Id, pub diary: Id, pub skillbar: Id, pub buttons: Id, pub buffs: Id, pub esc_menu: Id, pub small_window: Id, pub social_window: Id, pub quest_window: Id, pub crafting_window: Id, pub settings_window: Id, pub group_window: Id, pub item_info: Id, pub subtitles: Id, pub free_look_txt: Id, pub free_look_bg: Id, pub auto_walk_txt: Id, pub auto_walk_bg: Id, pub walking_speed_txt: Id, pub walking_speed_bg: Id, pub zoom_lock_txt: Id, pub zoom_lock_bg: Id, pub camera_clamp_txt: Id, pub camera_clamp_bg: Id, pub quest_bg: Id, pub q_headline_bg: Id, pub q_headline: Id, pub q_text_bg: Id, pub q_text: Id, pub accept_button: Id, pub intro_button: Id, pub tut_arrow: Id, pub tut_arrow_txt_bg: Id, pub tut_arrow_txt: Id,
}

Fields§

§crosshair_inner: Id§crosshair_outer: Id§player_scts: List§player_sct_bgs: List§player_rank_up: Id§player_rank_up_txt_number: Id§player_rank_up_txt_0: Id§player_rank_up_txt_0_bg: Id§player_rank_up_txt_1: Id§player_rank_up_txt_1_bg: Id§player_rank_up_icon: Id§sct_exp_bgs: List§sct_exps: List§sct_exp_icons: List§sct_lvl_bg: Id§sct_lvl: Id§hurt_bg: Id§death_bg: Id§sct_bgs: List§scts: List§overheads: List§overitems: List§alpha_text: Id§debug_bg: Id§fps_counter: Id§ping: Id§coordinates: Id§velocity: Id§glide_ratio: Id§glide_aoe: Id§air_vel: Id§orientation: Id§look_direction: Id§loaded_distance: Id§time: Id§entity_count: Id§num_chunks: Id§num_lights: Id§num_figures: Id§num_particles: Id§current_biome: Id§current_site: Id§graphics_backend: Id§gpu_timings: List§weather: Id§song_info: Id§version: Id§help: Id§help_info: Id§debug_info: Id§lantern_info: Id§window_frame_0: Id§window_frame_1: Id§window_frame_2: Id§window_frame_3: Id§window_frame_4: Id§window_frame_5: Id§button_help2: Id§button_help3: Id§chat: Id§loot_scroller: Id§map: Id§world_map: Id§character_window: Id§popup: Id§minimap: Id§prompt_dialog: Id§bag: Id§trade: Id§social: Id§quest: Id§diary: Id§skillbar: Id§buttons: Id§buffs: Id§esc_menu: Id§small_window: Id§social_window: Id§quest_window: Id§crafting_window: Id§settings_window: Id§group_window: Id§item_info: Id§subtitles: Id§free_look_txt: Id§free_look_bg: Id§auto_walk_txt: Id§auto_walk_bg: Id§walking_speed_txt: Id§walking_speed_bg: Id§zoom_lock_txt: Id§zoom_lock_bg: Id§camera_clamp_txt: Id§camera_clamp_bg: Id§quest_bg: Id§q_headline_bg: Id§q_headline: Id§q_text_bg: Id§q_text: Id§accept_button: Id§intro_button: Id§tut_arrow: Id§tut_arrow_txt_bg: Id§tut_arrow_txt: Id

Implementations§

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impl Ids

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pub fn new(generator: Generator<'_>) -> Self

Construct a new widget::Id container.

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impl RefUnwindSafe for Ids

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impl Send for Ids

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impl Sync for Ids

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impl Unpin for Ids

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impl UnwindSafe for Ids

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fn type_id(&self) -> TypeId

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