pub fn generate_mesh_base_vol_particle<'a: 'b, 'b, V>(
vol: V,
greedy: &'b mut GreedyMesh<'a, FigureSpriteAtlasData>,
) -> MeshGen<ParticleVertex, ParticleVertex, TerrainVertex, ()>
pub fn generate_mesh_base_vol_particle<'a: 'b, 'b, V>(
vol: V,
greedy: &'b mut GreedyMesh<'a, FigureSpriteAtlasData>,
) -> MeshGen<ParticleVertex, ParticleVertex, TerrainVertex, ()>