fn register_create_ingame_and_shadow_pipelines(
format: TextureFormat,
tasks: &mut ParallelTasks<'_>,
) -> impl FnOnce() -> IngameAndShadowPipelines + use<>Expand description
Registers IngameAndShadowPipelines to be created in parallel
fn register_create_ingame_and_shadow_pipelines(
format: TextureFormat,
tasks: &mut ParallelTasks<'_>,
) -> impl FnOnce() -> IngameAndShadowPipelines + use<>Registers IngameAndShadowPipelines to be created in parallel