Struct veloren_voxygen::scene::figure::cache::CharacterToolKey

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pub(super) struct CharacterToolKey {
    pub active: Option<ToolKey>,
    pub second: Option<ToolKey>,
}
Expand description

Character data that should be visible when tools are visible (i.e. in third person or when the character is in a tool-using state).

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§active: Option<ToolKey>§second: Option<ToolKey>

Trait Implementations§

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impl Hash for CharacterToolKey

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for CharacterToolKey

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fn eq(&self, other: &CharacterToolKey) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for CharacterToolKey

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impl StructuralPartialEq for CharacterToolKey

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