Function veloren_voxygen::session::interactable::get_interactables
source ยท pub(super) fn get_interactables(
client: &Client,
collect_target: Option<Target<Collectable>>,
entity_target: Option<Target<Entity>>,
mine_target: Option<Target<Mine>>,
scene: &Scene,
) -> Result<HashMap<GameInput, (f32, Interactable)>, GetInteractablesError>
Expand description
Scan for any nearby interactables, including further ones if directly targetted.